Traffic Light Assembly - Multi-Signal with Street Light
Overview:
3D traffic light assembly pole model, ideal for urban environments, driving simulations, games, animations, architectural visualization, and cinematic renders.
Features:
Realistic traffic signal lights with detailed pole, housing, reflective materials, bolts, and subtle surface imperfections for enhanced realism. Suitable for close-up shots and high-quality cinematic renders. Includes different signal states and configurations for flexible scene creation. Low poly and optimized for games while maintaining high visual quality. PBR materials with 4k textures included. Subdivision-ready topology for achieving higher levels of detail when needed.
Files and Formats:
Software: Blender, 3ds Max, Maya, and Cinema 4D (native files included). Engines: Unity, Unreal Engine (drag and drop via FBX file). Other files: fbx, glb, gltf, obj, and usdc.
Technical Details:
Real-world scale. 4 PBR materials with 4k textures (basecolor, metallic, roughness, normal, AO, and emissive). The assembly has a pole with a street light bulb that can be emissive using the emissive texture included. The assembly also includes two identical standard 3-section (red, amber, and green) signal heads and a 3-section arrow signal head; each of those has 3 signal states. The assembly includes a pedestrian dual signal head that has two states (walk and do not walk). Optimized topology with clean geometry and no n-gons. Traffic signal states are included via different emissive textures in each PBR texture; you can change them interchangeably to achieve your goal. Traffic light lens objects for the arrow signal head are separated from the other objects and can be rotated to change the arrow direction as you desire. Only main texture maps are applied to the model in the files; full textures with the emissive maps are included in the texture file. You can use the assembly with or without the concrete foundation. Some file formats may have incorrect texture imports or may not have textures included due to their technical limitations; you can fix that easily by downloading the separate texture file provided and using it.
License:
Non-redistributable No AI Training
You will get 14 files
All files previously purchased will always be available for download in your Library
- model_gltf.zip1.19 MB
- model_glb.zip1.19 MB
- model_usdc.zip1.3 MB
- model_obj.zip1.59 MB
- c4d_arnold.zip149.75 MB
- c4d_physical.zip149.67 MB
- model_fbx.zip145.22 MB
- maya_vray.zip150.22 MB
- max_vray.zip151.97 MB
- max_physical.zip151.96 MB
- max_arnold.zip151.97 MB
- textures.zip187.77 MB
- native_blender_model.zip188.37 MB
- maya_arnold.zip347.5 MB
