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Custom GLSL Shader "MatCap with AO"

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A custom shader that uses GLSL from Substance Painter. There are two shaders in this product.

Custom Shader『MatCapAO』

For sphere environment mapping, the Ambient occlusion and shadows can be added to this material. You can also add emissives.

Custom Shader『MatCapAOwithMask』

Add the channel User0 to TEXTURE SET SETTINGS. If you paint the channel User0 white, MatCap will appear. You can create an expression that blends the base color with MatCap.

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