cubebrush
Marketplace
Sculpting
ZBrush
3ds Max
Modeling
$15.0+

Sculpting Interior Deco with 3ds Max and ZBrush

In this course we will learn how to break down a piece of reference to a more manageable state we can work from. Once we understand what is required of us to complete the piece we will start creating the base of a ceiling rose followed by the outer trim sections of the ceiling rose.

When creating the trim sections I will show you how to create both simple and complex modular tiling shapes which will add an extra level of detail and intricacy to the ceiling rose with very little effort. In module 2 we will be looking at the more detailed shapes. Using our broken down reference I will show you how to create each piece used to create the ceiling rose. We will start with the simpler shapes just using 3ds Max box modeling and deformation techniques and then move onto more complex shapes later on. Once we have our shapes completed we will add final adjustments and polish to each piece in ZBrush to give it the hand crafted plaster look we are aiming for.

In module 3, we will take the parts we have made and kit bash them together to create the large shapes shown in the reference. After all shapes are complete we can start deforming them to fit the base ceiling rose we created in module one which will leave us with the completed model.

Finally, we'll take the model into ZBrush to create a final singular mesh version using masking and deformation techniques and add damage to the model using a custom brush set.

In the zipped download files, you'll find ALL of the associated video and source files to watch and follow along!

You will get 3 files

All files previously purchased will always be available for download in your Library

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