3DRT - Toonpets birdies
Fully rigged and animated toonpets Birdies collection. Optimized for real-time engines and suitable for high quality renders.
3 mesh versions + 10 skin textures for each(1024x1024 .jpg) + 7 .PSD files for hundreds of customized textures. Triangles count:~1200 per mesh. Over 50 cool animations + bonus dancing action animations.
Formats included: .b3d (Blitz3D) .fbx .max (3dsmax 7.0) .mb (Maya) .ms3d (Milkshape3D) .unitypackage .w3d (Adobe Director) .x (DirectX) .x (XNA
Animations list:
fetching 0000 - 0030 anticipation 0030 - 0060 picking up ball 0065 - 0090 catching 0090 - 0130 dropping ball 0135 - 0165 chasing ball petting 0180 - 0240 standing 0240 - 0330 exposing belly 0330 - 0490 turning 180 feeding/pooping 0490 - 0600 begging for food 0600 - 0700 eating 0700 - 0780 drinking 0780 - 0900 pooping/peeing 0900 - 0930 puking 0940 - 0980 walk normal 0990 - 1020 run 1030 - 1060 turn left 1060 - 1090 turn right 1100 - 1140 move left 1150 - 1190 move right 1200 - 1240 move back 1250 - 1290 jump low 1290 - 1350 jump high playing 1350 - 1430 standing on two legs 1430 - 1530 licking 1530 - 1630 rolling on floor 1640 - 1690 pulling rope 1700 - 1800 chasing tail 1800 - 1900 excited 1900 - 1960 barking 1960 - 2020 scratching 2030 - 2110 sex curiosity 2120 - 2200 sniffing (low) 2200 - 2300 sniffing (high) 2300 - 2400 digging 2410 - 2450 walk cautiously fighting 2460 - 2520 growling 2530 - 2580 stalking prey 2590 - 2670 scratching relaxing/sleeping 2680 - 2720 sitting 2720 - 2840 sitting and looking 2850 - 2900 lay down (back) 2900 - 2950 lay idle (back) 2950 - 3000 get up (back) 3000 - 3050 lay down (front) 3050 - 3100 lay idle (front) 3100 - 3150 Get up (front) self-grooming 3150 - 3200 scratching 1 3200 - 3250 scratching 2 3250 - 3300 scratching 3 3300 - 3400 shaking injured/sick/depressed 3410 - 3450 limping 3460 - 3520 walk slow 3530 - 3600 die fast 3610 - 3720 die slow dancing action 3730 - 4400
You will get 1 file
All files previously purchased will always be available for download in your Library