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Natalia – Realistic 3D Character | Cinematic Edition
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Natalia – Realistic 3D Character
Cinematic Edition | Sculpted, Rigged & Ready for Blender Cycles
A highly detailed female character for cinematic rendering and high-end visual production.
Includes advanced rig, particle-based hair system, 4K PBR textures and multires sculpting — ideal for close-up shots, animation and photorealistic results.
Key Features
Sculpted Geometry with Multires
- 124,918 base vertices / 323,033 with 1 subdivision
- Up to 5.9 million vertices at max resolution
- Clean topology, no ngons
- UDIM UVs, optimized layout and low stretching
High-Quality Textures
- 35 textures at 4K resolution (Albedo, Roughness, Specular, Normal, Displacement, Alpha)
- Displacement maps in 8K EXR for extreme surface fidelity
- Designed for use with Cycles
Advanced Particle Hair System
- Native Blender particles for hair (not simulation-based)
- Fully adjustable, poseable and efficient for rendering
Advanced Rig & Controls
- OMNIA rig built on Rigify
- Facial phoneme sliders, bone-driven shape key corrections
- IK/FK switching, bone limits, layered controls for clean posing
Materials & Shader Setup
- 5 body zones: head, arms, body, legs, nails
- Unified control via head material for global tweaks
- Detailed shaders for eyes, brows, lashes, mouth, tear ducts and clothing
Rigged Clothing
- Surface Deform modifiers keep clothes properly attached and deformation-free
- Includes full PDF documentation (EN/ES)
- Compatible with Blender 4.0+
View full documentation collection (EN/ES): Documentation
Want more? Check my profile to discover other editions, characters, and realistic limbs.
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Model Details
- FormatsBLEND
- Polygons224224
- Vertices124918
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedYes
- UVsYes
- 3D Print ReadyNo
You will get 4 files
- Add $20+ in products to save 5% on your bundle