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Natalia – Realistic 3D Character | Cinematic Edition

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Natalia – Realistic 3D Character

Cinematic Edition | Sculpted, Rigged & Ready for Blender Cycles

A highly detailed female character for cinematic rendering and high-end visual production.
Includes advanced rig, particle-based hair system, 4K PBR textures and multires sculpting — ideal for close-up shots, animation and photorealistic results.


Key Features

Sculpted Geometry with Multires

  • 124,918 base vertices / 323,033 with 1 subdivision
  • Up to 5.9 million vertices at max resolution
  • Clean topology, no ngons
  • UDIM UVs, optimized layout and low stretching

High-Quality Textures

  • 35 textures at 4K resolution (Albedo, Roughness, Specular, Normal, Displacement, Alpha)
  • Displacement maps in 8K EXR for extreme surface fidelity
  • Designed for use with Cycles

Advanced Particle Hair System

  • Native Blender particles for hair (not simulation-based)
  • Fully adjustable, poseable and efficient for rendering

Advanced Rig & Controls

  • OMNIA rig built on Rigify
  • Facial phoneme sliders, bone-driven shape key corrections
  • IK/FK switching, bone limits, layered controls for clean posing

Materials & Shader Setup

  • 5 body zones: head, arms, body, legs, nails
  • Unified control via head material for global tweaks
  • Detailed shaders for eyes, brows, lashes, mouth, tear ducts and clothing

Rigged Clothing

  • Surface Deform modifiers keep clothes properly attached and deformation-free

  • Includes full PDF documentation (EN/ES)
  • Compatible with Blender 4.0+

View full documentation collection (EN/ES): Documentation

Want more? Check my profile to discover other editions, characters, and realistic limbs.

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Model Details

  • FormatsBLEND
  • Polygons224224
  • Vertices124918
  • AnimatedNo
  • MaterialsYes
  • TexturesYes
  • RiggedYes
  • UVsYes
  • 3D Print ReadyNo
  • 0
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