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$15.0

PBRtoMaya

PBR Textures to Maya Arnold , Vray , Renderman , RedShift Tools

PBRtoMaya is easy input PBR textures to maya

create for render engine materials network template , simplify the process (

Features:

-System Support : Windows , OSX

-Maya Support : 2017 -2025

-Render Engine Support : Vray3.6+ ,Vray Next+ , RenderMan22+ , Arnold5+ , Redshift 2.5+

-Simplified UI -Customized Substance Painter Texture Preset to All Render Engine

-Import PBR Textures: Substance Painter , Megascans , Poliigon And Other PBR Texture To Create Maya Render Engine Materials

-User Friendly:Reference Megascans 3DAsset , 3DPlant FBX Data In Maya Automatic Setting SubD , Displacement And Assign Shading

MSLiveLink vs PBRtoMaya

-User Experience Design Shading Network Easy to work , Make up the official shortfall "only Vray GPU not support color correction node "

-Vray Leaves Material:Special for Vray Leaves Material to Megascans 3DPlant

-Support Textures To Triplanar Mapping , Easy to build Big Scene

Release 1.5

-fix some Python3.7 for Maya 2022 & Python3.9 for Maya 2023 Bugs -Added convenient settings for multi-objects Subdivide and Displacement tools

Demo Video:
PBRtoMaya Tools overview
Substance Painter to PBRtoMaya Workflow

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