$100.0
Hand Basemesh Topology and UV map
Hand base mesh topology for production This is a good choice for a stylized character or as a basemesh for a more realistic sculpture.
Two options:
Relaxed – good for sculpting Straight – good for rigging High resolution ZTL with polygroups (Zbrush v.2021.5) Files types: .ztl, .mb, .fbx and .obj UV map Topology for deformations +Nails (with dynamic subdivision)
You will get 5 files
All files previously purchased will always be available for download in your Library