by Alex Lashko
in 3D assets
Characters and Anatomy
Realism
Organic
Blender
Unreal Engine 4
Unity
PBR
Cinema 4D
Game ready
Unreal Engine 5
$19.0
Hair - Double Braid - Gen2
Hair “Double Braid” Real-Time Game-Ready 3D Model
This is a realistic asset made for Real-Time engines using PBR technology as seen in many modern AAA games. It can be used in cinematics or can be simplified for mobile use.
Features:
- This model is designed for the next-gen real time engines (i.e. Unreal Engine, Unity), however it may be used with other renderers (i.e. mental ray, v-ray, Arnold, etc)
- Default hair color is blonde, so it can be tinted to other colors or be made darker.
- Textures are Color/Albedo, Alpha, Normal, Specular, AO. 4K resolution (4096x4096 px).
- Hair geometry is organized in layers for easy isolations and adjustment.
- Includes two levels of details (Lower Poly 17K tris, Higher Poly 28K tris).
- Real world scale. Upon importing the model will appear at 180 cm or about 5 feet 11 inches.
- Includes head placeholder (untextured).
- All objects are named and organized.
- Previews are rendered in Marmoset Toolbag 3.
Package includes:
- FBX (lower resolution @ 23K, higher resolution @ 54K), plus head placeholder.
- OBJ (lower resolution @ 23K, higher resolution @ 54K), plus head placeholder.
- Marmoset Toolbag 3 scene (as seen in the preview images)
Textures
- COLOR (ALBEDO) – TGA 32bit – 4096 (Blonde, Red, Dark)
- NORMAL – PNG - 4096
- SPECULAR – PNG - 4096
- AO – PNG – 4096
- ALPHA – PNG – 4096
Triangle Count:
- 23209 (lower)
- 53962 (higher)
Note: *TEXTURED FACE IS NOT INCLUDED IN THE PACKAGE
Recomended:
This hair style is compatible with “Female Custom Basemesh.” It will fit perfectly on the head even after facial and body adjustments. http://cbr.sh/v4yj6h
*If you have any questions about this model, please send me a message and I will be happy to assist. Thanks for looking!
You will get 1 file
All files previously purchased will always be available for download in your Library