cubebrush
Marketplace
    Characters and Anatomy
    3ds Max
    Game ready
    $59.0

    WW2 US Soldier

    112 Views

    Low-poly model.

    Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag.

    All materials and textures are included. The textures of the model are applied with UV Unwrap.

    Units used: cm, model is 202cm tall.

    Normal map was baked from a high poly model

    Including OBJ, FBX and MAX formats

    26257 polygons 45786 triangles 26096 vertices

    Maps:

    bodyDiffuse.tga, bodySpecular.tga, bodyGlossiness.tga, bodyNormal.tga (4096x4096)

    bootDiffuse.tga, bootSpecular.tga, bootGlossiness.tga, bootBaseColor.tga, bootRoughness.tga, bootMetallic.tga, boot_Normal.tga (4096x4096)

    equipmentDiffuse.tga, equipmentSpecular.tga, equipmentGlossiness.tga, equipmentBaseColor.tga, equipmentRoughness.tga, equipmentMetallic.tga, equipment_Normal.tga (4096x4096)

    helmetDiffuse.tga, helmetSpecular.tga, helmetGlossiness.tga, helmetBaseColor.tga, helmetRoughness.tga, helmetMetallic.tga, helmet_Normal.tga (2048x2048)

    jacketDiffuse.tga, jacketSpecular.tga, jacketGlossiness.tga, jacketBaseColor.tga, jacketRoughness.tga, jacketMetallic.tga, jacket_Normal.tga (4096x4096)

    pantDiffuse.tga, pantSpecular.tga, pantGlossiness.tga, pantBaseColor.tga, pantRoughness.tga, pantMetallic.tga, pant_Normal.tga (4096x4096)

    hairDiffuse.tga, hairAlpha.tga (2048x2048)

    holstelDiffuse.tga, holstelSpecular.tga, holstelGlossinnes.tga, holstelBaseColor.tga, holstelRoughness.tga, holstelMetallic.tga, holstel_Normal.tga (2048x2048)

    grenadeDiffuse.tga, grenadeSpecular.tga, grenadeGlossiness.tga, grenadeBaseColor.tga, grenadeRoughness.tga, grenadeMetallic.tga, grenade_Normal.tga (1024x1024)

    Model Details

    • FormatsOBJ, MAX, FBX
    • Polygons26257
    • Vertices26096
    • animatedno
    • materialsyes
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno