cubebrush
Marketplace
Characters and Anatomy
3ds Max
Game ready
$59.0

Army Man

Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag and Unreal Engine 4. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 185cm tall.

Normal map was baked from a high poly model Including OBJ, FBX and MAX formats

32088 polygons 54364 triangles 27577 vertices

Maps:

bootAO.tga, bootGlossiness.tga, bootRoughness.tga, bootMetallic.tga, bootSpecular.tga, bootNormal.tga, bootBaseColor.tga, bootDiffuse.tga (2048x2048)

defenceAO.tga, defenceGlossiness.tga, defenceRoughness.tga, defenceMetallic.tga, defenceSpecular.tga, defenceNormal.tga, defenceBaseColor.tga, defenceDiffuse.tga (2048x2048)

gloveAO.tga, gloveGlossiness.tga, gloveRoughness.tga, gloveMetallic.tga, gloveSpecular.tga, gloveNormal.tga, gloveBaseColorBlack.tga, gloveBaseColorGreen.tga (2048x2048)

bagsAO.tga, bagsGlossiness.tga, bagsRoughness.tga, bagsMetallic.tga, bagsSpecular.tga, bagsNormal.tga, bagsBaseColor.tga, bags_Diffuse.tga (4096x4096)

gearAO.tga, gearGlossiness.tga, gearRoughness.tga, gearMetallic.tga, gearSpecular.tga, gearNormal.tga, gearBaseColor.tga, gearDiffuse.tga (2048x2048)

hostelAO.tga, hostelGlossiness.tga, hostelRoughness.tga, hostelMetallic.tga, hostelSpecular.tga, hostelNormal.tga, hostelBaseColor.tga, hostelDiffuse.tga (1024x1024)

eyelashes_alpha.tga (512x512)

headDiffuse.tga, headGlossiness.tga, headNormal.tga, headRoughness.tga, head_Specular.tga (2048x2048)

maskAO.tga, helmetGlossiness.tga, maskRoughness.tga, maskMetallic.tga, maskSpecular.tga, maskNormal.tga, mask_BaseColor.tga (2048x2048)

headphoneBaseColor.tga, headphoneDiffuse.tga, headphoneGlossiness.tga, headphoneMetallic.tga, headphoneNormal.tga, headphoneRoughness.tga, headphone_Specular.tga (1024x1024)

RadioSetBaseColor.tga, RadioSetDiffuse.tga, RadioSetGlossiness.tga, RadioSetMetallic.tga, RadioSetNormal.tga, RadioSetRoughness.tga, RadioSet_Specular.tga (1024x1024)

pantAO.tga, pantBaseColor01.tga ... pantBaseColor12.tga, pantGlossiness.tga, pantMetallic.tga, pantSpecular.tga, pantNormal.tga, pantRoughness.tga (4096x4096)

shirtAO.tga, shirtDiffuse02.tga, shirtDiffuse04.tga, shirtDiffuse06.tga, shirtDiffuse08.tga, shirtDiffuse10.tga, shirtDiffuse12.tga, shirtGlossiness.tga, shirtMetallic.tga, shirtSpecular.tga, shirtNormal.tga, shirtRoughness.tga (4096x4096)

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