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cubebrush
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3ds Max
Realism
Game ready
$59.0

Army Girl

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Low-poly model. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 179cm tall.

Normal map was baked from a high poly model

Including OBJ, FBX and MAX formats

25494 polygons 47213 triangles 27671 vertices

Maps:

bagsAO.tga (4096x4096) bagsDiffuse.tga (4096x4096) bagsGloss.tga (4096x4096) bagsMetallic.tga (64x64) bagsNormal.tga (4096x4096) bagsRoughness.tga (4096x4096) bags_Specular.tga (64x64)

bodyDiffuse.tga (4096x4096) bodyGloss.tga (4096x4096) bodyNormal.tga (4096x4096) bodySpecular.tga (4096x4096)

bootAO.tga (2048x2048) bootBaseColor.tga (2048x2048) bootDiffuse.tga (2048x2048) bootGloss.tga (2048x2048) bootMetallic.tga (2048x2048) bootNormal.tga (2048x2048) bootRoughness.tga (2048x2048) bootSpecular.tga (2048x2048)

defenceAO.tga (2048x2048) defenceBaseColor.tga (2048x2048) defenceDiffuse.tga (2048x2048) defenceGloss.tga (2048x2048) defenceMetallic.tga (2048x2048) defenceNormal.tga (2048x2048) defenceRoughness.tga (2048x2048) defenceSpecular.tga (2048x2048)

devicesAO.tga (4096x4096) devicesBaseColor.tga (4096x4096) devicesDiffuse.tga (4096x4096) devicesGloss.tga (4096x4096) devicesMetallic.tga (4096x4096) devicesNormal.tga (4096x4096) devicesRoughness.tga (4096x4096) devicesSpecular.tga (4096x4096)

eyelashesAlpha.tga (512x512) eyelashesDiffuse.tga (512x512) eyelashes_Normal.tga (512x512)

gloveAO.tga (2048x2048) gloveBaseColor.tga (2048x2048) gloveDiffuse.tga (2048x2048) gloveGloss.tga (2048x2048) gloveMetallic.tga (2048x2048) gloveNormal.tga (2048x2048) gloveRoughness.tga (2048x2048) gloveSpecular.tga (2048x2048)

hairAlpha.tga (2048x2048) hairDiffuse.tga (2048x2048) hairNormal.tga (2048x2048) hairSpecular.tga (2048x2048)

pantAO.tga (4096x4096) pantBaseColor.tga (4096x4096) pantDiffuse.tga (4096x4096) pantDiffuseGreen.tga (4096x4096) pantDiffuseGreenCamo.tga (4096x4096) pantDiffuseGrey.tga (4096x4096) pantDiffuseGreyCamo.tga (4096x4096) pantDiffuseSand.tga (4096x4096) pantDiffuseSandCamo.tga (4096x4096) pantGloss.tga (4096x4096) pantMetallic.tga (4096x4096) pantNormal.tga (4096x4096) pantRoughness.tga (4096x4096) pant_Specular.tga (4096x4096)

shirtAO.tga (4096x4096) shirtBaseColor.tga (4096x4096) shirtDiffuse.tga (4096x4096) shirtDiffuseGreen.tga (4096x4096) shirtDiffuseGreenCamo.tga (4096x4096) shirtDiffuseGrey.tga (4096x4096) shirtDiffuseGreyCamo.tga (4096x4096) shirtDiffuseSand.tga (4096x4096) shirtDiffuseSandCamo.tga (4096x4096) shirtGloss.tga (4096x4096) shirtMetallic.tga (4096x4096) shirtNormal.tga (4096x4096) shirtRoughness.tga (4096x4096) shirt_Specular.tga (4096x4096)

symbolsDiffuse.tga (1024x1024) symbolsGloss.tga (1024x1024) symbolsMetallic.tga (64x64) symbolsNormal.tga (1024x1024) symbolsRoughness.tga (1024x1024) symbolsSpecular.tga (64x64)

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