Man body
Low-poly models. Rigged on 3dsmax CAT using Skin. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Units used: cm, model is 200cm tall.
Normal map was baked from a high poly model
Including OBJ, FBX and MAX formats
10606 polygons 19229 triangles 12302 vertices
Maps:
bodydiffuse.tga (4096x4096) bodygloss (4096x4096) bodynormal (4096x4096) bodyscatter.tga (4096x4096) body_specular.tga (4096x4096)
hairopacity (2048x2048) hairdiffuse.tga (2048x2048)
headdiffuse.tga (4096x4096) headgloss.tga (4096x4096) headnormal.tga (4096x4096) headscatter.tga (4096x4096) head_specular.tga (4096x4096)
skin_normal.tga (2048x2048)
You will get 4 files
All files previously purchased will always be available for download in your Library