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Ground
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Mud Land

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Mud Land

Originally made in Substance Designer, this product does not include an sbs-file, only textures. Ready for any game/render engine. Contains PBR and Non-PBR texture sets in 2 resolutions: 2048, and 4096. Also DirectX and OpenGL normals .

PBR textures:

BaseColor (2048×2048, 4096×4096) Metalness ( 2048×2048, 4096×4096) Roughness (2048×2048, 4096×4096) AO (2048×2048, 4096×4096)

Non-PBR textures:

Diffuse (2048×2048, 4096×4096) Specular (2048×2048, 4096×4096) Glossines (2048×2048, 4096×4096)

Universal textures:

DirectX Normal (2048×2048, 4096×4096) OpenGl Normal (2048×2048, 4096×4096) Height (2048×2048, 4096×4096)

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