by Daniel Peres
in Tutorials
Rendering
Maya
Environments
Texturing
Modeling
Substance Designer
Materials
Game Development
Digital Art
Vegetation Breakdown - Approaching Grass
79 Views
After a lot of messages from people asking me for some kind of breakdown or even a tutorial regarding vegetation I decided to take some time to create something along those lines.
In this small breakdown I approach what is my usual workflow when it comes to grass, the what, how and why I do things this way when it comes to vegetation and in this case more specifically grass.
This being my first take at any kind of breakdown any feedback would be amazing!
Add $20+ in products to save 5% on your bundle
You will get 1 file
Similar products
- Add $20+ in products to save 5% on your bundle