Worlds Challenge Winner- David Aguero

David Aguero is the 3D 3rd place winner for the Worlds Challenge. This great interview explains his background as an artist and a discussion of his piece 'Omega, The Last Human City.'

Inspiration: Ralph Mcquarrie, Syd mead, Frank Frazetta
Average Number of Layers When You Paint: 10+
Coffee or Tea: Tea
Good Habits: Straight pose while I'm working on the computer
Favorite Movies: The Fifth Element, Total recall (1990) Starship Troopers
Favorite Games: Skyrim, The dig, Monkey island, Lands of lore 2
Music While Doing Art: A lot of movie soundtracks, 80's music
How to Bounce Back from a Bad Day: Fat food and tv series
What is a Good Day: Woke up like 9.30am, kiss my girlfriend, make some Art
Favorite Quote: "I have come here to chew bubblegum and kick ass... and I'm all out of bubblegum" ( they live 1988)
Future Goals: Make a book with my 3d Art, make an animation short
Can you introduce yourself?
My name is David Agüero (35) I am a Freelance 3D generalist & concept design, living in Argentina, Buenos Aires
What got you into 2D art, when did it all start?
I've been drawing since I was a child, but I start into computer graphics at the age of 11 (a very old drawing program from D.O.S)
How did you get to the level you are at today? Did you study in any particular way you would recommend?
Nowadays I do more 3D than drawing, but a the time I was learning, information was very hard to come by, the best way to level up your skills are to find those artist that you like and try to learn his Technics and find your style, also practice makes a master
How did you begin the process of creating Omega, The Last Human City? What was your inspiration?
Watching my favorite Artist Artbooks can fill me up with tremendous amount of motivation, generally I do small sketches to find the scale and position of the camera/canvas.

What was your biggest hurdle during the process? What did you do to overcome it?
It was a fun process, I did enjoy a lot this contest, if there is something that gave me some headaches was the placing of the buildings, a lot of try and error.
If you had to do it over would you do it differently? Why?
I may modify some stuff in the terrain, it felt very plain for a post-apocalyptic future, adding some cracks or valleys.

Do you have any tips or advice for aspiring artists out there who might be looking to get to your level one day? What's your recipe for success?
You can learn a lot just by watching speed paintings videos and tutorials, the key is to be persistence, Marc's videos are amazing, Scott Robertson channel is great also, the knowledge is out there waiting for you

What got you into environment art in particular?
I remember watching the short "ruin" by Wes Ball, the beauty of the green on the city gave me the need to try to make something similar, from then I couldn't stop making environments
What do you think the Worlds Challenge experience taught you, and would you participate again next year if you could?
I enter on the challenge with only 17 days left, I wasn't sure if I will be able to finish on time, it was a good exercise to measure my actual skill and weaknesses, as for the next challenge, if work and family allows me... big YES!

Any final thoughts?
A big congrats to the grand winners and all the participants, thanks to Cubebrush for making it happen, go make some Art, see you around!!
