Material Blender - Unity3D
A complete package to make it simple and easy to blend materials together based on a blend map and apply decals to said blend map.
Blends materials, not just textures!
Features:
- Custom "dual" version of the standard unity shader that supports a blend map to blend between two different materials
- MatBlender component that handles all decal compositing and allows you to apply textures to the blend map with ease
- Compute shader and fragment shader versions of the compositor are available
- All variables in inspector have clear tooltips
- Detailed example scenes provided for your convenience
- Full source code available for modification
I can also give a unity asset store voucher if you email me with proof of purchase
You will get 1 file
All files previously purchased will always be available for download in your Library