cubebrush
Marketplace
    Props
    Realism
    Blender
    Weapons
    Mechanical
    PBR
    Game ready
    KitBash
    Base Meshes
    Unreal Engine 5
    $13.0

    SMG + 20 Scopes – Game-Ready Kitbash

    1 View

    A game-ready submachine gun with 20 modular optical sights. Built for real-time engines, with clean topology, PBR textures for every major engine, and a ready-made Unreal Engine 5.8 level.

    What’s included - 1 × SMG, fully textured (PBR) - 20 × unique scopes and sights (UV-unwrapped, untextured, ready for your own materials) - Ready-made Unreal Engine 5.8 scene with meshes, materials, textures and lighting level - Source files in FBX, OBJ and BLEND

    Technical details - SMG: 27,000 polygons - 20 scopes: 54,600 polygons in total (about 2,700 per scope on average) - Non-overlapping UVs on all scopes - Weapon is a single object in Blender with separate, non-merged mesh parts (select any part with Ctrl+L) - Pre-scaled scopes: move them onto the top rail and they fit

    MATERIALS (texture resolutions) - PBR (Metallic/Roughness): 1K, 4K - Unreal Engine: 2K, 4K - Unity: 2K, 4K - V-Ray: 2K, 4K - BSDF (Blender): 2K, 4K The Unreal scene uses 2K textures.

    Important notes - The 20 scopes are UV-mapped but untextured. - Preview renders were made in [Blender / Unreal]. Your render settings may vary. - No AI was used in the creation of this asset. - This is a generic, stylized design. It is not affiliated with, endorsed by, or an official replica of any real-world firearm manufacturer.

    License: Royalty-free, with commercial use allowed.

    Perfect for FPS and TPS games, VR, tactical and military projects, prototyping, and weapon-customization systems.

    Release Notes VERSION 2.0 – Major update

    NEW - Added a game-ready SMG, fully textured (PBR), about 27,000 polygons. Separate, non-merged mesh parts (select any part with Ctrl+L in Blender). - Added materials for every major engine: PBR (1K, 4K), Unreal Engine (2K, 4K), Unity (2K, 4K), V-Ray (2K, 4K) and BSDF (2K, 4K). - Added a ready-made Unreal Engine 5.8 scene of SMG with meshes, materials, textures and a lighting level (2K textures).

    IMPROVED - All 20 scopes were revised: mesh [cleanup details, e.g. fixed n-gons / reduced polycount / fixed normals] and UV [details, e.g. re-unwrapped, non-overlapping]. - Scopes are pre-scaled: move them onto the top rail of the SMG and they fit. - Updated formats: FBX, OBJ, BLEND.

    CHANGED - [If applicable: the second poly budget of each scope was removed, or the 3ds Max files were removed.] - Scopes are UV-mapped and untextured on purpose, ready for your own materials.

    Model Details

    • FormatsBLEND, FBX, OBJ, UASSET, UPROJECT
    • Polygons27000
    • Vertices57276
    • animatedno
    • materialsyes
    • texturesyes
    • riggedno
    • uvsyes
    • 3d print readyno

    Customers also bought