Tree toolkit & Brushes
This pack includes a variety of highly detailed tools from alphas, brushes to IMM and VDM for Zbrush. The alphas can be used by the likes of substance painter, mari ect. These tools were intended to be used as base-mesh generation for real-time game engines.
The models can be used to make texture sheets for branches and needles. Just place them in the scene with a Plane 3D, rotate, frame and render, use them in your prefered texturing package to start making some high-res texture sheets. I typically render a normals, height, alpha and ID maps from Zbrush to use in Substance.
Grow your gnarly fantasy scenes with great detail using this pack.
Ztool & IMM - Each tool contains about 5 different subtools, feel free to generate more IMM’s from the kit. Tree Base Branch 1 - Branch with needle foliage Branch 2 - Modular, gnarled branches Branch 3 - High detail gnarled branch with needle foliage Needles - High detail needle foliage Roots - Base mesh for quick forms
VMD - 8 Unique tree detail VDM from splits, knots, holes and broken branches
Alpha - 13 High res alphas of Tree details
Included are optimized “card” versions for foliage scattering of needles to be used by nano mesh and IMM to be used for real-time engines.
There are also Fibermesh presets to generate branches, twigs, roots and needles! Please let me know if you have any questions, happy Zbrushing!
You will get 6 files
All files previously purchased will always be available for download in your Library