by MIlos Rodic
in 3D assets
Environments
Hard Surface
Interior Architecture
Interior Decoration
PBR
Game ready
Render Scenes
Architectural Visualization
Animations
Procedural
Parquet
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Parametric wooden floor created in Substance Designer with parallel spacing but with ability to adjust the tiles number and offset howewer you'd like giving you endless possibilities. You can create from new and clean parquet to dusty old wood floor choosing whatever color, wood grain and wood knots you wish.
You get sbsar file for Substance Painter.
Add $20+ in products to save 5% on your bundle
Model Details
- FormatsNo
- Polygons0
- Vertices0
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedNo
- UVsNo
- 3D Print ReadyNo
You will get 1 file
- Add $20+ in products to save 5% on your bundle