by MIlos Rodic
in 3D assets
Procedural
Interior Decoration
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PBR
Game ready
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Parquet
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Parametric wooden floor created in Substance Designer with parallel spacing but with ability to adjust the tiles number and offset howewer you'd like giving you endless possibilities. You can create from new and clean parquet to dusty old wood floor choosing whatever color, wood grain and wood knots you wish.
You get sbsar file for Substance Painter.
Model Details
- FormatsNo
- Polygons0
- Vertices0
- animatedno
- materialsyes
- texturesyes
- riggedno
- uvsno
- 3d print readyno
You will get 1 file
All files previously purchased will always be available for download in your Library