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At a glance

Lessons
6 in 1 chapter
Level
Beginner

Description

In this tutorial you will learn how to model and sculpt a 3D creature bust using sculpting and polygonal modeling techniques that are used in a professional production environment in both games and film. Not only will you learn the technical aspects of 3D creature modeling/sculpting but also my approach to creative design. A working knowledge of Zbrush and/or Mudbox as well as 3dsmax is preferred but these principles & techniques can also be applied to other 3D modeling/sculpting packages.

Sections: -Part 1: Base Mesh Blockout (1hr 27mins) -Part 2: Base Mesh Detail Refinement (1hr 41mins) -Part 3A: Base Mesh Finalization (56mins) -Part 3B: Base Mesh Finalization (56mins) -Part 4: Armor Sculpting (1hr 23mins) -Part 5: Creature Sculpting (1hr 39mins)

Topics Covered: -3D Blocking -Designing/Concepting -Polygonal Modeling -Hard Surface Sculpting -Organic Sculpting

Includes: -6 Video Files -Zbrush ZTL Tool of the Final Mesh

Duration: 8hr video MP4 format with audio commentary in English

You will get 7 files

Instant download · 7 files · 5.7 GB total

CreatureFinalZTL.zip
ZIP · 1.8 GB
CreaturePart1.mp4
MP4 · 759.5 MB
CreaturePart2.mp4
MP4 · 949.3 MB
CreaturePart3A.mp4
MP4 · 809.1 MB
CreaturePart3B.mp4
MP4 · 757.6 MB

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