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Human Face Topology For Production

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In this tutorial, you will learn how to create proper face topology from a 3D scan data head that is rigging/animation friendly with modeling techniques that are used in a professional production environment.

A working knowledge of Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.

The 3D scan data head is from TEN 24 3D Scan Store. http://www.3dscanstore.com/

Includes: -1 Video File -OBJ file format of the Final Head Mesh

Duration: 2hr video MP4 format with audio commentary in English

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