[UE4] Stylized Orc Village
Supported Engine Versions
4.15 - 4.22
A Pack containing High Quality Stylized Medieval Assets that could be used in a Fantasy scenario in first or third person.
It also contains a presentation level to show you what you can do with this package.
(Landscape it's just for presentation level background)
Contains 93 asset like Altar, wooden props, banner, bones, bridge, cage, campfire, candles, some decoration, drumset, 5 type of house, modular fence, 5 rocks, modular wooden and stone walls with gate, two type of tent, throne, three tower and two totem.
It also contains 19 blueprints presetted assets as cage, campfire with fire, candles with flame, tower and gate. all door can be opened.
It also contain 3 texture for the terrain and two fire particles.
Some assets come in three different texture resolutions both in a single material, switchable via Material Quality under Settings--> Material Quality Level, so that one can switch from one to the other whenever he needs it : low 512 or 1024, medium 1024 or 2048, high 2048 or 4096.
Texture map are Diffuse, Lightmask with roughness and ambient occlusion, some asset have normal map.
Technical Details
Physically-Based Rendering: No. Use Diffuse, Roughness Ambient Occlusion and Normal.
Scaled to Epic skeleton: Yes
Texture Size: from 512 to 4096 depending on the asset
Collision: Yes
Vertex Count: from 24 to 24495
LODs: generated by Unreal Engine
Blueprints: 19 preset assets
Number of Meshes: 93
Number of Materials and Material Instances: 59
Number of Textures: Total 237. Two/three for all model (Diffuse lightmask and normal)
You will get 4 files
All files previously purchased will always be available for download in your Library