Full NPC Pack
Full NPC pack
Number of characters: 10
Unity project - HDRP URP Built-in (2022.3.19f1)
UE project - support 4.19 and higher
The models have a UE4 Skeleton
Butcher
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)
Total polygons:
- Polygons: 16576
- Vertices: 21223
- Triangles: 33051
Blacksmith
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))
Total polygons:
Character:
- Polygons: 25594
- Vertices: 37281
- Triangles: 51018
ApronBelt:
- Polygons: 94
- Vertices: 135
- Triangles: 184
Pad:
- Polygons: 840
- Vertices: 966
- Triangles: 1639
Hummer:
- Polygons: 504
- Vertices: 636
- Triangles: 931
Merchant
Disclaimer The environment shown in the preview is not included in the project
Feature:
- Separate mesh parts
- 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)
Total polygons:
Character: - Polygons: 37159 - Vertices: 53985 - Triangles: 70500
JacketBelt:
- Polygons: 184
- Vertices: 364
- Triangles: 226
Suitcase:
- Polygons: 8450
- Vertices: 11117
- Triangles: 16320
Peasant man
Feature:
- The skin has 4 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton.
- Cloth physics simulation
Total polygons:
Character:
- Polygons: 17457 - 36074
- Vertices: 25529 - 65918
- Triangles: 34896 - 65717
Pitchfork:
-Polygons: 2419 -Vertices: 2873 -Triangles: 4824
Medieval Monk
Feature:
- The skin has 3 color variations
- Rigged with Epic Skeleton.
- Separate mesh parts
- The ability to combine skin and clothing colors
Polycount:
- Total polygons: 13995-14109
Character:
Skin1
- Polygons: 13995
- Vertices: 19998
- Triangles: 27908
Skin2
- Polygons: 14109
- Vertices: 20254
- Triangles: 28133
Cape_1
- Polygons: 624
- Vertices: 878
- Triangles: 1475
Cape_2
- Polygons: 740
- Vertices: 750
- Triangles: 1244
Mantle
- Polygons: 1005
- Vertices: 1153
- Triangles: 2007
UE4 information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Merchant: yes
- Number of Animations:
- Merchant: 2
- Suitcase(Merchant): 3
- Animation types (Root Motion/In-place):
- Merchant:
- Suitcase:
- In-place: 3
- Character:
- In-place: 2
- Number of characters: 5
- Vertex counts of characters:
- Butcher: 21223
- Blacksmith: 37281
- Merchant: 54522
- Peasant man: 25529
- Medieval Monk:
- Skin1: 19998
- SKin2: 20254
- Number of Materials and Material Instances:
- Butcher: 19
- Blacksmith: 28
- Merchant: 34
- Peasant man: 42
- Medieval Monk: 17
- Number of Textures:
- Butcher: 52
- Blacksmith: 65
- Merchant: 125
- Peasant man: 115
- Medieval Monk: 41
- Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: -
- Important/Additional Notes:
- Blacksmith:
- The pelvis bone contains an "ApronBelt" and "Pad" socket designed to attach the belt and tool pad to the jacket.
- The handr bone contains a "hammer" socket designed to attach the SMHammer to the right arm.
- Merchant:
- The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket
Unity information:
- Number of textures:
- Butcher: 46
- Blacksmith: 63
- Merchant: 128
- Peasant Man: 74
- Medieval Monk: 38
- Texture dimensions: (256x256,512x512,1024x1024x2048x2048,4096x4096)
- Polygon count:
- Minimum polygon count:
- Butcher: 16576
- Blacksmith: 26462
- Merchant: 37159
- Peasant Man: 16634
- Medieval Monk: 13995
- Maximum polygon count:
- Butcher: 16576
- Blacksmith: 26462
- Merchant: 37343
- Peasant Man: 35251
- Medieval Monk: 14109
- Number of meshes/prefabs:
- Butcher: 19
- Blacksmith: 19
- Merchant: 34
- Peasant Man: 20
- Medieval Monk: 14
- Rigging: Yes
- Animation count:0
- Animation type list:0
- UV mapping: Yes
- LOD information: No lods
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
Alchemist
Disclamer The scene and animation in the preview are not included in the project
Feature:
- Separate mesh parts
- 53 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
Polycount:
- Polygons: 33345
- Vertices: 47473
- Triangles: 66125
Hair:
- Polygons: 8161
- Vertices: 12390
- Triangles: 16315
Lamp:
- Polygons: 2424
- Vertices: 2642
- Triangles: 4716
Sickle:
- Polygons: 512
- Vertices: 518
- Triangles: 1020
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Number of Animations: -
- Animation types (Root Motion/In-place): -
- Number of characters: 1
- Vertex counts of characters: 47473
- Number of Materials and Material Instances: 32
- Number of Textures: 88
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: no
- Important/Additional Notes: no
Barmaid
Disclamer The scene and animation in the preview are not included in the project
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
Polycount:
Character:
- Polygons: 30410
- Vertices: 38459
- Triangles: 60491
Hair:
- Polygons: 8161
- Vertices: 12390
- Triangles: 16315
Tray:
- Polygons: 2039
- Vertices: 2308
- Triangles: 3640
Rolling pin:
- Polygons: 352
- Vertices: 425
- Triangles: 672
Unity Information:
- Number of textures: 48
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 30410
- Maximum polygon count: 30410
- Number of meshes/prefabs: 20
- Rigging: Yes
- Animation count: 0
- Animation type list: 0
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
UE Information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Number of Animations: -
- Animation types (Root Motion/In-place): -
- Number of characters: 1
- Vertex counts of characters: 38459
- Number of Materials and Material Instances: 26
- Number of Textures: 58
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: no
- Important/Additional Notes: no
Cook female
Rigged Low-poly game ready model
Feature:
- The skin has 3 color variations
- Separate mesh parts
- Rigged with Epic Skeleton.
- Has a humanoid setup
Polycount:
Total polygons:
- Polygons: 24554-27003
- Vertices: 44070-56543
- Triangles: 48861-53751
Unity information:
- Number of textures: 37
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 24554
- Maximum polygon count: 27003
- Number of meshes/prefabs: 15
- Rigging: Yes
- Animation count: 0
- Animation type list: 0
- UV mapping: Yes
- LOD information: No LODs
Unreal engine information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Number of Animations: -
- Animation types (Root Motion/In-place): -
- Number of characters: 1
- Vertex counts of characters: 44070-56543
- Number of Materials and Material Instances: 14
- Number of Textures: 36
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: no
- Important/Additional Notes: no
Peasant Woman
Rigged Low-poly game ready model
Feature:
- The skin has 4 color variations
- 53 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Separate mesh parts
- The ability to combine skin and clothing colors
- Unity: Has a humanoid setup
- Rigged with Epic Skeleton.
Total polygons:
- Polygons: 31254 - 34062
- Vertices: 50540 - 52979
- Triangles: 62495 - 68058
Unity Information:
- Number of textures: 46
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 31254
- Maximum polygon count: 34062
- Number of meshes/prefabs: 13
- Rigging: Yes
- Animation count: 0
- Animation type list: 0
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
UE4 Information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Number of Animations: -
- Animation types (Root Motion/In-place): -
- Number of characters: 1
- Vertex counts of characters: 52979
- Number of Materials and Material Instances: 26
- Number of Textures: 61
- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: no
- Important/Additional Notes: no
Poor Peasant
Rigged Low-poly game ready model
Feature:
- The skin has 3 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Hair physics simulation
Total polygons:
- Polygons: 18076
- Vertices: 40496
- Triangles: 36138
UE4 Information:
The model has two types of skeleton:
1 - Epic skeleton
2- Epic skeleton with extra rope bones (for physics simulation)
Screenshot in gallery
In video "test epic skeleton" uses a skeleton with a rope bone
Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Animated: (No) Number of Animations: - Animation types (Root Motion/In-place): - Number of characters: 1 Vertex counts of characters: 40496 Number of Materials and Material Instances: 19 Number of Textures: 43 Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096) Supported Development Platforms: Windows: (Yes) Mac: (Yes) Documentation: no Important/Additional Notes: no
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