cubebrush
Marketplace
    Characters and Anatomy
    Creatures and Monsters
    Maya
    Fantasy
    Realism
    Unreal Engine 4
    Unity
    Game ready
    Unreal Engine 5
    $60.0

    Sasquatch - Game Ready Character

    156 Views

    Unity project - HDRP URP Built-in (2022.3.19f1)

    UE project - support 4.19 and higher

    The model has a UE4 Skeleton

    UE Preview

    Unity Preview

    Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender

    Please note that the model has no facial bones, facial animation is done by blendshapes

    Images are rendered in UE5

    Feature:

    • 62 Face blend shapes/morph target (supporting LiveLink Face from Apple)
    • 20 animation
    • LODs
    • Fur wind simulation
    • Rigged with Epic Skeleton.
    • Has Humanoid rig
    • Has Generic rig

    Polycount:

    • --------------- LOD4-LOD0
    • Polygons: 19457-72932
    • Vertices: 38694-118236
    • Triangles: 37627-145079

    Animation:

    • Idle: 2
    • Walk: 1
    • Run: 2
    • Hit: 4
    • Attack: 3
    • Jump: 4
    • Death: 2
    • Roar: 1
    • Block: 1

    UE information:

    • Rigged: (Yes)
    • Rigged to Epic skeleton: (Yes)
    • If rigged to the Epic skeleton, IK bones are included: (Yes)
    • Animated: (Yes)
    • Number of Animations: 20
    • Animation types (Root Motion/In-place):
    • Root Motion 0
    • In-place 20
    • Number of characters: 1
    • Vertex counts of characters: 118236
    • Number of Materials and Material Instances: 10
    • Number of Textures: 25
    • Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
    • Supported Development Platforms:
    • Windows: (Yes)
    • Mac: (Yes)
    • Documentation: No
    • Important/Additional Notes: No

    Unity Information:

    -

    Please note the character has two types of rig: Humanoid and Generic.

    The animation shown in the preview only works with Generic rig

    • Number of textures: 18
    • Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
    • Polygon count :
    • Minimum polygon count: 19457
    • Maximum polygon count: 72932
    • Number of meshes/prefabs: 2
    • Rigging: Yes
    • Animation count: 2
    • Animation type list:
    • Idle: 2
    • Walk: 1
    • Run: 2
    • Hit: 4
    • Attack: 3
    • Jump: 4
    • Death: 2
    • Roar: 1
    • Block: 1
    • UV mapping: Yes

    - LOD information:

    • LOD0:
    • Polygons: 72932
    • Vertices: 118236
    • Triangles: 145079
    • LOD1:
    • Polygons: 54467
    • Vertices: 104003
    • Triangles: 108123
    • LOD2:
    • Polygons: 41943
    • Vertices: 90871
    • Triangles: 83099
    • LOD3:
    • Polygons: 27946
    • Vertices: 57404
    • Triangles: 55081
    • LOD4:
    • Polygons: 19457
    • Vertices: 38694
    • Triangles: 37627
    • Types of materials and texture maps:
    • PBR Texture
    • Albedo, Normal,
    • Metallness,Roughness, AO,
    • Alpha in TGA Format

    Model Details

    • FormatsFBX, MB, UNITYPACKAGE, UPROJECT, UASSET
    • Polygons72932
    • Vertices118236
    • animatedyes
    • materialsyes
    • texturesyes
    • riggedyes
    • uvsyes
    • 3d print readyno