cubebrush
Marketplace
Characters and Anatomy
Maya
Realism
Unreal Engine 4
Unity
PBR
Game ready
Unreal Engine 5
$160.0

Male NPC Pack

Male NPC pack

Number of characters: 5

Unity project - HDRP URP Built-in (2022.3.19f1)

UE project - support 4.19 and higher

The models have a UE4 Skeleton

Butcher

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)

Total polygons:

  • Polygons: 16576
  • Vertices: 21223
  • Triangles: 33051

Blacksmith

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))

Total polygons:

Character:

  • Polygons: 25594
  • Vertices: 37281
  • Triangles: 51018

ApronBelt:

  • Polygons: 94
  • Vertices: 135
  • Triangles: 184

Pad:

  • Polygons: 840
  • Vertices: 966
  • Triangles: 1639

Hummer:

  • Polygons: 504
  • Vertices: 636
  • Triangles: 931

Merchant

Disclaimer The environment shown in the preview is not included in the project

Feature:

  • Separate mesh parts
  • 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
  • Rigged with Epic Skeleton.
  • Cloth physics simulation
  • Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)

Total polygons:

Character: - Polygons: 37159 - Vertices: 53985 - Triangles: 70500

JacketBelt:

  • Polygons: 184
  • Vertices: 364
  • Triangles: 226

Suitcase:

  • Polygons: 8450
  • Vertices: 11117
  • Triangles: 16320

Peasant man

Feature:

  • The skin has 4 color variations
  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Rigged with Epic Skeleton.
  • Cloth physics simulation

Total polygons:

Character:

  • Polygons: 17457 - 36074
  • Vertices: 25529 - 65918
  • Triangles: 34896 - 65717

Pitchfork:

-Polygons: 2419 -Vertices: 2873 -Triangles: 4824

Medieval Monk

Feature:

  • The skin has 3 color variations
  • Rigged with Epic Skeleton.
  • Separate mesh parts
  • The ability to combine skin and clothing colors

Polycount:

  • Total polygons: 13995-14109

Character:

Skin1

  • Polygons: 13995
  • Vertices: 19998
  • Triangles: 27908

Skin2

  • Polygons: 14109
  • Vertices: 20254
  • Triangles: 28133

Cape_1

  • Polygons: 624
  • Vertices: 878
  • Triangles: 1475

Cape_2

  • Polygons: 740
  • Vertices: 750
  • Triangles: 1244

Mantle

  • Polygons: 1005
  • Vertices: 1153
  • Triangles: 2007

UE4 information:

  • Rigged: (Yes)
  • Rigged to Epic skeleton: (Yes)
  • If rigged to the Epic skeleton, IK bones are included: (Yes)
  • Animated: (No)
  • Merchant: yes
  • Number of Animations:
  • Merchant: 2
  • Suitcase(Merchant): 3
  • Animation types (Root Motion/In-place):
  • Merchant:
  • Suitcase:
  • In-place: 3
  • Character:
  • In-place: 2
  • Number of characters: 5
  • Vertex counts of characters:
  • Butcher: 21223
  • Blacksmith: 37281
  • Merchant: 54522
  • Peasant man: 25529
  • Medieval Monk:
  • Skin1: 19998
  • SKin2: 20254
  • Number of Materials and Material Instances:
  • Butcher: 19
  • Blacksmith: 28
  • Merchant: 34
  • Peasant man: 42
  • Medieval Monk: 17
  • Number of Textures:
  • Butcher: 52
  • Blacksmith: 65
  • Merchant: 125
  • Peasant man: 115
  • Medieval Monk: 41
  • Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
  • Supported Development Platforms:
  • Windows: (Yes)
  • Mac: (Yes)
  • Documentation: -
  • Important/Additional Notes:
  • Blacksmith:
  • The pelvis bone contains an "ApronBelt" and "Pad" socket designed to attach the belt and tool pad to the jacket.
  • The handr bone contains a "hammer" socket designed to attach the SMHammer to the right arm.
  • Merchant:
  • The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket

Unity information:

  • Number of textures:
  • Butcher: 46
  • Blacksmith: 63
  • Merchant: 128
  • Peasant Man: 74
  • Medieval Monk: 38
  • Texture dimensions: (256x256,512x512,1024x1024x2048x2048,4096x4096)
  • Polygon count:
  • Minimum polygon count:
  • Butcher: 16576
  • Blacksmith: 26462
  • Merchant: 37159
  • Peasant Man: 16634
  • Medieval Monk: 13995
  • Maximum polygon count:
  • Butcher: 16576
  • Blacksmith: 26462
  • Merchant: 37343
  • Peasant Man: 35251
  • Medieval Monk: 14109
  • Number of meshes/prefabs:
  • Butcher: 19
  • Blacksmith: 19
  • Merchant: 34
  • Peasant Man: 20
  • Medieval Monk: 14
  • Rigging: Yes
  • Animation count:0
  • Animation type list:0
  • UV mapping: Yes
  • LOD information: No lods
  • Types of materials and texture maps:
  • PBR Texture
  • Albedo, Normal,
  • Metallness,Roughness, AO,
  • Alpha in TGA Format

You will get 4 files

All files previously purchased will always be available for download in your Library

Similar products