by Dary Palasky
in 3D assets
Characters and Anatomy
Maya
Realism
Unreal Engine 4
Unity
PBR
Game ready
Unreal Engine 5
$160.0
Male NPC Pack
Male NPC pack
Number of characters: 5
Unity project - HDRP URP Built-in (2022.3.19f1)
UE project - support 4.19 and higher
The models have a UE4 Skeleton
Butcher
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets:(Body, Head, Blouse, Apron, Hat, Bandage, Boots, Pants, Knife, Eyelashes, Eyes, Teeth)
Total polygons:
- Polygons: 16576
- Vertices: 21223
- Triangles: 33051
Blacksmith
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets:(Body, Head, Blouse, Apron, Gloves, Boots, Pants, Eyelashes, Eyes, Hair, Beard, Teeth, Other (bandage, tools))
Total polygons:
Character:
- Polygons: 25594
- Vertices: 37281
- Triangles: 51018
ApronBelt:
- Polygons: 94
- Vertices: 135
- Triangles: 184
Pad:
- Polygons: 840
- Vertices: 966
- Triangles: 1639
Hummer:
- Polygons: 504
- Vertices: 636
- Triangles: 931
Merchant
Disclaimer The environment shown in the preview is not included in the project
Feature:
- Separate mesh parts
- 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)
Total polygons:
Character: - Polygons: 37159 - Vertices: 53985 - Triangles: 70500
JacketBelt:
- Polygons: 184
- Vertices: 364
- Triangles: 226
Suitcase:
- Polygons: 8450
- Vertices: 11117
- Triangles: 16320
Peasant man
Feature:
- The skin has 4 color variations
- Separate mesh parts
- The ability to combine skin and clothing colors
- Rigged with Epic Skeleton.
- Cloth physics simulation
Total polygons:
Character:
- Polygons: 17457 - 36074
- Vertices: 25529 - 65918
- Triangles: 34896 - 65717
Pitchfork:
-Polygons: 2419 -Vertices: 2873 -Triangles: 4824
Medieval Monk
Feature:
- The skin has 3 color variations
- Rigged with Epic Skeleton.
- Separate mesh parts
- The ability to combine skin and clothing colors
Polycount:
- Total polygons: 13995-14109
Character:
Skin1
- Polygons: 13995
- Vertices: 19998
- Triangles: 27908
Skin2
- Polygons: 14109
- Vertices: 20254
- Triangles: 28133
Cape_1
- Polygons: 624
- Vertices: 878
- Triangles: 1475
Cape_2
- Polygons: 740
- Vertices: 750
- Triangles: 1244
Mantle
- Polygons: 1005
- Vertices: 1153
- Triangles: 2007
UE4 information:
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Animated: (No)
- Merchant: yes
- Number of Animations:
- Merchant: 2
- Suitcase(Merchant): 3
- Animation types (Root Motion/In-place):
- Merchant:
- Suitcase:
- In-place: 3
- Character:
- In-place: 2
- Number of characters: 5
- Vertex counts of characters:
- Butcher: 21223
- Blacksmith: 37281
- Merchant: 54522
- Peasant man: 25529
- Medieval Monk:
- Skin1: 19998
- SKin2: 20254
- Number of Materials and Material Instances:
- Butcher: 19
- Blacksmith: 28
- Merchant: 34
- Peasant man: 42
- Medieval Monk: 17
- Number of Textures:
- Butcher: 52
- Blacksmith: 65
- Merchant: 125
- Peasant man: 115
- Medieval Monk: 41
- Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation: -
- Important/Additional Notes:
- Blacksmith:
- The pelvis bone contains an "ApronBelt" and "Pad" socket designed to attach the belt and tool pad to the jacket.
- The handr bone contains a "hammer" socket designed to attach the SMHammer to the right arm.
- Merchant:
- The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket
Unity information:
- Number of textures:
- Butcher: 46
- Blacksmith: 63
- Merchant: 128
- Peasant Man: 74
- Medieval Monk: 38
- Texture dimensions: (256x256,512x512,1024x1024x2048x2048,4096x4096)
- Polygon count:
- Minimum polygon count:
- Butcher: 16576
- Blacksmith: 26462
- Merchant: 37159
- Peasant Man: 16634
- Medieval Monk: 13995
- Maximum polygon count:
- Butcher: 16576
- Blacksmith: 26462
- Merchant: 37343
- Peasant Man: 35251
- Medieval Monk: 14109
- Number of meshes/prefabs:
- Butcher: 19
- Blacksmith: 19
- Merchant: 34
- Peasant Man: 20
- Medieval Monk: 14
- Rigging: Yes
- Animation count:0
- Animation type list:0
- UV mapping: Yes
- LOD information: No lods
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format
You will get 4 files
All files previously purchased will always be available for download in your Library