by Dary Palasky
in 3D assets
Characters and Anatomy
Creatures and Monsters
Maya
Fantasy
Realism
Unreal Engine 4
Unity
Game ready
Unreal Engine 5
$120.0
Banshee - Game Ready Character with Transformation
Unity project - HDRP URP Built-in (2022.3.19f1)
UE project - support 4.19 and higher
The model has a UE4 Skeleton
Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender
Please note that the model have no facial bones, facial animation is done by blendshapes
Images are rendered in UE5
Disclamer The scene in the preview are not included in the project
Character:
- Polygons: 35352
- Vertices: 40015
- Triangles: 42122
YoungHair:
- Polygons: 12663
- Vertices: 19233
- Triangles: 24998
OldHair:
- Polygons: 12511
- Vertices: 25167
- Triangles: 25290
Unreal Engine information
Feature:
- Separate mesh parts
- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- 5 ready-made facial emotions
- Morph target Transformation to Banshee
- Morph target Teeth
- Hair/Cloth physics simulation
- Face/body dirt mask
- Blood mask:
- Face 8
- Hands 1
- Changing color Skin/Eyes/Dress
Technical Details
- Rigged: (Yes)
- Rigged to Epic skeleton: (Yes)
- The model has a UE4 Skeleton
- If rigged to the Epic skeleton, IK bones are included: (Yes)
- Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character
- https://youtu.be/3dC3DMv2hxU
- Animated: (no)
- Number of Animations:-
- Animation types (Root Motion/In-place):-
- Number of characters: 1
- Vertex counts of characters: 40015 - 67086
- Number of Materials and Material Instances: 19
- Number of Textures: 97
- Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation:
- how to use the model in the sequencer
- https://youtu.be/RN5zByaQMjU
- Important/Additional Notes:
- Press:
- - 1 to play the transformation
- - 2 to stop the transformation
- - 3 to reset the transformation
- - 4 to play the scream
You will get 5 files
All files previously purchased will always be available for download in your Library