Vehicles
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Hard Surface
Blender
Unity
Electronics
Mechanical
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Bomb Disposal Robot
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A 3D model of an EOD (Explosive Ordnance Disposal) robot, created and textured by me in Blender.
The model is improvised and based only on my imagination, some Google images and my general understanding of how these machines work. Flat surfaces are modeled in n-gons, but the model (as FBX) was tested by me in Unity with no problems.
The model is fully rigged with FK bones, all mechanical parts can be manipulated outside of Blender (in game engines etc.). I am including the GLTF file format, however I have no means of testing it.
Formats: BLEND, FBX, OBJ, GLTF.
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Model Details
- FormatsFBX, OBJ, BLEND
- Polygons195286
- Vertices208574
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedYes
- UVsYes
- 3D Print ReadyNo
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