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    $6.0+

    M45 Tactical Shotgun - Halo

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    For this project, I chose this type of weapon because I love playing with shotguns in most of the FPS I’ve played. And this futuristic design of the M45 Shotgun caught my eye!

    So this asset was made and textured in Substance Painter. To avoid normal bake issues, I baked all separated pieces on Blender before creating any texture on the Substance. Most part of this prop has mirrored texture.

    Weapon specification:

    • Texture: 2048px (Mirrored)
    • Texel Density: ~28px/cm (You can change the resolution to reduce the Texel density!)
    • Height: 0.25646 m (~25,6cm)

    You'll get the following:

    • Lowpoly file (.FBX)
    • Color, Metallic, Roughness, Ambient Occlusion, Normalmap Textures (.PNG) (Separated and combined maps)

    Model Details

    • FormatsFBX
    • Polygons8622
    • Vertices4998
    • animatedno
    • materialsno
    • texturesyes
    • riggedno
    • uvsno
    • 3d print readyno