Ghibli Stone Floor Material - VOL 09 - Maps - SBsar
It has a large number of different parameters for different changes, including color, texture, shape, etc. 100% Design in Substance Designer
render material: https://youtube.com/shorts/K8uPVOj2itw?feature=share
n be used in all rendering engines such as unreal, unity and... Can be used in all 3D software such as 3dmax, blender and...
Contains map: ambientOcclusion basecolor diffuse glossiness height metallic normal roughness specular
SBsar File
Original SBS file (Extended Commercial License) Ghibli Stone Floor Material - VOL 09 - Maps & SBS & SBsar is designed in a real way and can be used for all kinds of games and animations. For use in all rendering and game engines Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed) This material can be used for interior and exterior walls of various places such as houses, sidewalk, street, traditional houses, etc. in games, animations, advertising and architectural projects. Naming the clarity of all changeable items
With the ability to change all settings and parameters in the SBS file With excellent ability to change all kinds of settings in the Sbsar file: Because there were many parameters that can be changed, all the parameters are placed in the photo
Design: substance designer: ver 12.3.0.6140
Render: marmoset toolbag: ver 4.0.3
Render :
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