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    Cliff - Game Ready - VOL 16 - Maps - SBsar

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    Important note: This material is made with version v13.1.0.7240 and the file can be executed in this version or higher, but there is no problem for the SBsar file or maps in the substance painter software

    Render Link: https://youtube.com/shorts/72eshNrX8ZE It has a large number of different parameters for different changes, including color, texture, shape, etc. 100% Design in Substance Designer It has a large number of different parameters for different changes, including color, texture, etc. 100% Design in Substance Designer Contains map: ambientOcclusion basecolor diffuse glossiness height metallic normal roughness specular SBsar File

    Cliff - Game Ready - VOL 16 - Maps - SBsar - is designed in a real way and can be used for all kinds of games and animations. For use in all rendering and game engines SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed) Naming the clarity of all changeable items With the ability to change all settings and parameters in the file With excellent ability to change all kinds of settings in the Sbsar file: Because there were many parameters that can be changed, all the parameters are placed in the photo Design: substance designer: ver 13.1.0.7240 Render: marmoset toolbag: ver 4.0.3 You can buy this product at a very good price. Thank you for writing your opinion about my products below and if you like it, like it In reality, I need spiritual support such as likes, comments and follows Thank you for writing your opinion about the product. I hope I can help your project progress

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