crystal - VOL 07 - Maps - SBSAR
The crystal material is designed in a real way and can be used for all kinds of games and animations. For use in all rendering and game engines Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed) This material can be used for all kinds of stones, cave walls, jewelry, magic stones, decoration of clothes and war tools, decoration of walls and objects of palaces and castles in games, animations, advertising projects and architecture. Naming the clarity of all changeable items
With the ability to change all settings and parameters in the SBS file
With excellent ability to change all kinds of settings in the Sbsar file: Ability to number stones in the vertical and horizontal axis in the background and front stones Changing the size of the stones in the background and front stones Changing the random scale of the stones in the background and front stones Changing the random rotation of stones Changing the random scale of stones The ability to change the opacity of the crystal texture The ability to change the opacity of the crystal crack The ability to change the emissive opacity of the crystal The ability to change the crystal HUD The ability to change the Hlightness of the crystal Ability to change crystal saturation Ability to change color in all cases Stability change rougness
Design: substance designer: ver 12.3.0.6140
Render: marmoset toolbag: ver 4.0.3 https://youtube.com/shorts/59xXkAOzrNY?feature=share
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You will get 2 files
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