Brain material (infection) - VOL 05 - SBS - Maps
Can be used in all rendering engines such as unreal, unity and... Can be used in all 3D software such as 3dmax, blender and...
Contains map: ambientOcclusion basecolor diffuse glossiness height metallic normal roughness specular SBsar File Original SBS file Brain material (infection) - VOL 05 - SBS & SBsar & Maps is designed in a real way and can be used for all kinds of games and animations.
The infection material is designed in a real way and can be used for all kinds of games and animations. For use in all rendering and game engines Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed) With the ability to change all settings and parameters in the SBS file With excellent ability to change all kinds of settings in the Sbsar file: Because there were many parameters that can be changed, all the parameters are placed in the photo Naming the clarity of all changeable items
This material can be used for For all kinds of wounds, infections, for the body material and wounds of monsters and zombies, fungal infections and even the design of walls infected with infection and pus. in games, animations, advertising projects and architecture.
Design: substance designer: ver 12.3.0.6140
Render: marmoset toolbag: ver 4.0.3
render: https://youtube.com/shorts/XNn0fwE8pTI?feature=share
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