Tile Damage (Stylized) - VOL 03 - SBsar & Maps
Important note: This material is made with version v13.1.0.7240 and the SBS file can be executed in this version or higher, but there is no problem for the SBsar file or maps in the substance painter software
It has a large number of different parameters for different changes, including color, texture, shape, etc. 100% Design in Substance Designer
render material:
can be used in all rendering engines such as unreal, unity and... Can be used in all 3D software such as 3dmax, blender and...
Contains map: ambientOcclusion basecolor diffuse glossiness height metallic normal roughness specular
SBsar File
Original SBS file (Extended Commercial License) Tile Damage (Stylized) - VOL 03 - SBsar & Maps is designed in a real way and can be used for all kinds of games and animations. For use in all rendering and game engines Contains SBS and SBSAR files with the ability to change all kinds of material parameters in the substance painter software (contains a photo of the parameters that can be changed) This material Can be used for all types of wall of stylized and cartoon houses, hospital, horror place, office, home, factory, traditional workshops, etc. in games, animations, advertising and architectural projects. Naming the clarity of all changeable items
With the ability to change all settings and parameters in the SBS file With excellent ability to change all kinds of settings in the Sbsar file: Because there were many parameters that can be changed, all the parameters are placed in the photo
Design: substance designer: ver 13.1.0.7240
Render: marmoset toolbag: ver 4.0.3
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You will get 2 files
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