UE4 - BP_SPAWNER
Universal object spawner for quick filling of the level
It can be used to create: Actors, Blueprints, static meshes (HISM), Actors and HISM(50\50), Sprites
All objects are created in the Construction Script
UE4 Version: 4.18
Preview - https://youtu.be/bmwZrwSfzck
Features:
Choice of placement type: Cylinder or Box
Select the Spawn Area and select the Cut Area (Cylinder or Box)
The possibility of fixing the resulting random placement result or a random result with each movement
The ability to randomly rotate the object or look at the center
Increase the spread between objects
Setting the maximum spawn angle for inclined surfaces
Select the objects or landscape to spawn on
Select the number of objects to spawn
Setting Max Draw Distance for Actors and Cull Distance for HISM
Height adjustment of the spawner
The actual size of the object is taken into account, not the Pivot point for spawn
Change the collision to a specific channel of the object
Number of Blueprints: 6
Number of Static Meshes: 4
Number of Materials: 1
Number of Textures: 1
Input: Keyboard, Mouse
Network Replicated: No
Documentation: Link - https://drive.google.com/file/d/1bhSOolkahafp9Xp3zXDY3GGnTfV_Ech1/view
You will get 1 file
All files previously purchased will always be available for download in your Library