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Unreal Engine 4
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UE4 - BP_SPAWNER

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Universal object spawner for quick filling of the level

It can be used to create: Actors, Blueprints, static meshes (HISM), Actors and HISM(50\50), Sprites

All objects are created in the Construction Script

UE4 Version: 4.18

Preview - https://youtu.be/bmwZrwSfzck

Features:

Choice of placement type: Cylinder or Box

Select the Spawn Area and select the Cut Area (Cylinder or Box)

The possibility of fixing the resulting random placement result or a random result with each movement

The ability to randomly rotate the object or look at the center

Increase the spread between objects

Setting the maximum spawn angle for inclined surfaces

Select the objects or landscape to spawn on

Select the number of objects to spawn

Setting Max Draw Distance for Actors and Cull Distance for HISM

Height adjustment of the spawner

The actual size of the object is taken into account, not the Pivot point for spawn

Change the collision to a specific channel of the object

Number of Blueprints: 6

Number of Static Meshes: 4

Number of Materials: 1

Number of Textures: 1

Input: Keyboard, Mouse

Network Replicated: No

Documentation: Link - https://drive.google.com/file/d/1bhSOolkahafp9Xp3zXDY3GGnTfV_Ech1/view

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