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    Unreal Engine 4
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    UE4 - BP_SPAWNER

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    Universal object spawner for quick filling of the level

    It can be used to create: Actors, Blueprints, static meshes (HISM), Actors and HISM(50\50), Sprites

    All objects are created in the Construction Script

    UE4 Version: 4.18

    Preview - https://youtu.be/bmwZrwSfzck

    Features:

    Choice of placement type: Cylinder or Box

    Select the Spawn Area and select the Cut Area (Cylinder or Box)

    The possibility of fixing the resulting random placement result or a random result with each movement

    The ability to randomly rotate the object or look at the center

    Increase the spread between objects

    Setting the maximum spawn angle for inclined surfaces

    Select the objects or landscape to spawn on

    Select the number of objects to spawn

    Setting Max Draw Distance for Actors and Cull Distance for HISM

    Height adjustment of the spawner

    The actual size of the object is taken into account, not the Pivot point for spawn

    Change the collision to a specific channel of the object

    Number of Blueprints: 6

    Number of Static Meshes: 4

    Number of Materials: 1

    Number of Textures: 1

    Input: Keyboard, Mouse

    Network Replicated: No

    Documentation: Link - https://drive.google.com/file/d/1bhSOolkahafp9Xp3zXDY3GGnTfV_Ech1/view

    You will get 1 file

    All files previously purchased will always be available for download in your Library