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    Shape Language for Architecture and Worldbuilding: Part 1 - Sketching & Research

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    Shape Language for Architecture & World Building

    Learn how to use shape language as a powerful design tool to create distinctive architecture and cohesive worlds in your concept art. This tutorial covers an introduction to shape language, guided world-building brainstorming, research methods, visual studies, and narrated demonstrations that show how simple geometric forms can define culture, mood, function, and storytelling in your environments.

    Ideal for beginner and intermediate concept artists looking to upgrade their worldbuilding skills.

    Also available on Gumroad - gavinodonnell.gumroad.com/l/cwghxv

    Tutorial includes:

    1.5+ hours of voiced over recorded content High res jpegs Final PSDs PureRef file Notepad doc with useful resources and links Topics covered:

    Shape Language Worldbuilding Brainstorming Research Breakdown Studies Pureref 3 Video Sketching Demonstrations - Narration over time-lapse footage Software used:

    Photoshop & Pureref

    01 - Intro to Shape Language - 12.20

    02 - Worldbuilding Map 15.25

    03 - Worldbuilding 6.10

    04 - Keywords 5.54

    05 - Studies 26.59

    06 - Extra Inspiration - 2.14

    07 - Pureref - 6.07

    08 - Sketch Demo 01 - 14.47 (Timelapse + Narration)

    09 - Sketch Demo 02 - 6.56 (Timelapse + Narration)

    10 - Sketch Demo 03 - 4.24 (Timelapse + Narration)

    11 - Wrap up & Homework - 9.35

    Total - 1hr 50mins

    Please feel free to reach out with any issues, questions or feedback I'd love to hear any thoughts positive or constructive.

    I'd also love to see anything that you've created using this tutorial!

    Reach out via Artstation, Instagram or by email - [email protected]

    Thank you so much for the support and good luck on the art journey!

    *Continual updates may take place to improve this course

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