At a glance
Lessons
1 in 1 chapter
Level
Beginner
Description
Includes:
- 1 HD video file
- 3d Studio Max source file
- Haywood Tools max script
- SlideTools Slideknit max script
Duration: 50min video MP4 format with full audio commentary in English
Description:
In this tutorial, I will show you how to use UV coordinates to deform geometry. This technique is essential in my modeling workflow and mastering it will make it extremely easy to add complex detail to any mesh. This will save you a lot of time and make you a faster and more efficient modeler!
You will get 5 files
Instant download · 5 files · 445.2 MB total
HaywoodTools_max9_v006.zip
ZIP · 148.5 KB
SlideTools-SlideKnit.mcr
MCR · 5.7 KB
hardsurface_basics_01.max
MAX · 1.8 MB
about.txt
TXT · 694 B
harsurface_basics_01 - using_uvs_to_deform_geometry.mp4
MP4 · 443.3 MB
harsurface_basics_01 - using_uvs_to_deform_geometry