cubebrush
Marketplace
    Maya
    Characters
    Marmoset
    Game Development
    $30.0

    Realtime Hair Tutorial

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    2 Likes

    This tutorial uses GS Curvetools which is highly recommended but is a paid Maya plug-in

    GS Curvetools here: artstation.com/a/13178925

    This is a realtime hair tutorial covering the entire pipeline from start to finish. In it I cover texture creation, baking, card placement and optimisation.

    It is comprised of 12 parts which include voiceover and explanation as well as sped up working footage- I intended to make sure that even if I don’t discuss something explicitly you won’t miss any part of what I’m doing.

    Included are the working files, textures and marmoset scene. (For educational use only)

    This is a beginner friendly tutorial but will expect you to have a base understanding of Maya and the concept of haircards. Part 1- Reference 00:00:47 Part 2- Generating textures 01:01:36 Part 3- Baking textures 00:19:53 Part 4- Placement- Base layer 00:20:20 Part 5- Placement- Volume 00:56:06 Part 6- Placement- Depth 01:07:47 Part 7- Placement- Breakup 00:58:10 Part 8 pt1- Placement- Support 00:42:05 Part 8 pt2- Placement- Support 00:33:32 Part 8 pt3- Placement- Support 00:32:05 Part 9- Placement- Support/Flyaways 00:36:02 Part 10- Placement- Flyaways 00:15:21 Part 11- Optimisation 00:10:55 Part 12- Vertex colours 00:11:54 I hope you enjoy and please do not hesitate to contact me if you have any questions or concerns!

    You will get 2 files

    All files previously purchased will always be available for download in your Library