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cubebrush
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Characters and Anatomy
Maya
3ds Max
Game ready
$5.0

Geralt Realtime hair scene, XGen/3DSMax files

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This is the realtime hair from my latest project Geralt along with the working files I used to make it (Maya Xgen for the haircards and 3DSMax for the placement). Intended for educational use

Needs a basic knowledge of Maya, 3DSMax and Xgen in order to find useful, this isn't a tutorial just the files!

The file includes: -Maya source file (Ver.2017 Update 5) -Marmoset toolbag scene (Ver 3.08) -Maya XGen scene (Ver. 2017 Update 5) -3DS Max card placement scene (Ver. 2018) -Photoshop source files for the haircards (Ver. CC 2019) -Textures -FBX file -A paintover I used to help breakdown the chunks of the hair

If you have any questions feel free to send me a message or email at hazelnaomibrown@yahoo.co.uk

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Model Details

  • FormatsMAX, MA, FBX
  • Polygons0
  • Vertices0
  • AnimatedNo
  • MaterialsNo
  • TexturesYes
  • RiggedNo
  • UVsYes
  • 3D Print ReadyNo

You will get 1 file

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