Math in Houdini FX VOL 1
more info here : hossamfx.org/math-in-houdini/ This training demonstrates the big role of Math in creating visual effects and controlling the simulation behavior in Houdini FX animation software. I will cover many of the most popular math topics in computer graphics and I will show you how to apply these concepts inside Houdini with some cool projects. I will focus on what we need to know from math for using in VFX without diving into complex mathematical details as this training is not about pure math. I will show you how the Dot product can be used with the Flip Fluid, and how to create windy curves using the Cross product, and how the Matrices can determine the velocity and store the rotation data.....and many other features of using Math in Houdini.
You will get 26 files
All files previously purchased will always be available for download in your Library
- Introduction to Vectors.mp433.16 MB
- dot product 0_Dot Product...60.65 MB
- dot product 02_Angle Calc...60.38 MB
- dot product 03_Inside Fli...132.73 MB
- dot product 03_Inside Fli...158.28 MB
- cross product 01_Cross Pr...34.95 MB
- cross product 02_Controll...110.59 MB
- cross product 03_Adding R...51.74 MB
- cross product 04_Final Pa...118.76 MB
- cross product 05_Reorient...105.96 MB
- cross product 05_Reorient...105.96 MB
- cross product 06_Emittibg...99.82 MB
- matrices 01_Rotate Attrib...63.66 MB
- matrices 02_Reoreint Usin...80.05 MB
- matrices 03_Matrices Cont...45.72 MB
- sin function 01_Sine in M...73.53 MB
- sin function 02_Two Sine ...187.84 MB
- decay solver 01_Decay Typ...65.05 MB
- decay solver 02_Creating ...111.96 MB
- Manipuating the Range 01.mp4181.17 MB
- Dot_PF.rar8.24 MB
- Cross_PF.rar205.73 KB
- Matrix_PF.rar301.72 MB
- Sin_PF.rar13.47 KB
- Decay_PF.rar29.66 KB
- Rang 01_PF.rar12.36 KB