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Lighting
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3ds max + vray : automotive studio lights

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In this video course/tutorial users are taken through the methodical process of setting up the 3ds Max scene , apply the vray carpaint shader, the glass material , plastic, metal, falloff , vrayblend material , dust & scratches , rubber , etc. Furthermore, users will be taken through the step-by-step process of creating professional studio lights using vraylight objects , vraysoftbox shader, HDRI reflections , v-ray exposure controls , rendering settings , LUT files, Reflections , Highlight Glossiness, Refractions, Fresnel, VRay Multimatte Elements, VRaylightselect, Specular, Raw Reflections, VRay Displacement , UVW Maps , Sample Rate , and much more.

For more information about this course, please visit my blog: http://jamiecardoso-mentalray.blogspot.com/2019/03/3ds-max-vray-automotive-studio-lights.html

I really hope you've enjoyed this course , like and share it .

Kind Regards Jamie

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