Lilith
Materials
6 materials. Separate for body(skin), clothes, black creature, black part of halo, white part of halo, threads extending from the hands.
Textures
PBR textures in png format. 4k for the body, clothes and creature. 512px opacity texture for the threads. Halo is just a solid colour.
Model
Clothing pieces, creature, halo and white threads are separate objects. 16 objects in total. Clothes can be removed with body underneath being fully modelled and textured.
Simple rig for controlling body parts as well as snake-like creatures head. See the screenshots displaying bones influence with colour coded map.
191,796 tris.
96,742 vert.
In native Blender file, objects like the serpent and the thin, white threads are subdivision ready.
Trivia
The name Lilith stems from lilû, lilîtu, and (w)ardat lilî). The Akkadian word lilû is related to the Hebrew word lilit appearing in Isaiah 34:14, which is thought to be a night bird by some modern scholars. In Mesopotamian religion, found in the cuneiform texts of Sumer, Assyria, and Babylonia, lilîtu is a spirit or demon. Many have also connected her to the Mesopotamian demon Lamashtu, who shares similar traits and a similar position in mythology to Lilith.
You will get 3 files
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