UE4 | Stylized Mountain Meadow Environment
The Mountain Meadow environment was created after I completed my Artstation Learning Course on Terrain Shaders in UE4. With the power of the shader, we are able to procedurally populate our terrain based on weightmaps.
You will receive all assets in the images. Foliage, Rocks, Particle Systems, and even all the Materials, which includes an in-depth Master Material that allows for tons of variation.
Technical Details
Terrain Material 5 Weighted Layers Clean and organized Material Library Created with Material Functions allowing quick debugging Instanced Material Functions so that you can add your own textures and not create new functions. Master Material Supports NRH packing. (Normal, Roughness, Height) Allows for numerous options in instances Particle Systems (Birds, Petals & Butterflies) Number of Unique Meshes: 24 Number of Materials and Material Instances: 30 Number of Material Functions: 17 Number of Textures: 30
You will get 1 file
All files previously purchased will always be available for download in your Library