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At a glance

Lessons
1 in 1 chapter
Level
Beginner

Description

Pattern Design in Substance Designer 6 Process of designing a pattern in Substance Designer 6. Below is the breakdown list : 1. Pattern design 2. creating a custom Ambient Occlusion output 3. creating base color 4. creating roughness 5. creating normal 6. creating and exposing parameters 7. optimisation techniques 8. testing the parameters in a new graph 9. exporting the .sbsar file 10. Finally checking the .sbsar file in painter

Shortcuts used : Shift + Ctrl + D = Duplicate without links Dock/Undock nodes = D Delete with keeping links = Backspace

For complete list of shotcuts, visit here : https://support.allegorithmic.com/documentation/display/SD5/Shortcuts

Complete List of Substance designer optimisation Guide, visit here : https://support.allegorithmic.com/documentation/display/SD5/Performance+Optimization+Guidelines

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PatternDesigninSubstanceDesigner6.MP4
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ReadMe.txt
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