in 3D assets
Characters and Anatomy
Creatures and Monsters
3ds Max
Cartoon
Blender
Game ready
Base Meshes
ZBrush
Cartoon male character Eugene base mesh
95 Views
This character was created for multi-purpose use: anatomy study, rigging and animation, games, unique character design, can be dressed with different clothes. 3d model has mouth bag with teeth and tongue.
Topology optimized for body and face rigging. Model is subdivision ready
Character consists of different object, so they can be easily replaced or removed.
The model was put in a pose for presentation. Character is not rigged
Character's polycount : 13 428 polys; 13 834 verts
Product includes:
- ztl (2021.5);
- fbx;
- blend;
- pbr textures (Roughness/Metallic);
- marmoset toolbag scene;
3d model has UVs
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Model Details
- FormatsFBX, BLEND
- Polygons13428
- Vertices13834
- AnimatedNo
- MaterialsYes
- TexturesYes
- RiggedNo
- UVsYes
- 3D Print ReadyNo
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