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    A complete college-level art education, at a fraction of the cost.

    Hi, I'm Marc. I spent nine years building the art education I wish existed when I was learning. 30 classes, 87 hours, taught by me. Pay once and it's yours forever.

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    38% OFF
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    Save $228$600
    Ends 1 Jun
    04Days
    08Hrs
    51Min
    Classes30
    Terms10
    Students32,000+
    AccessLifetime
    ART School trailer cover by Marc Brunet
    Trailer
    HD
    ART School · Official Trailer
    0:18 / 4:07
    CC
    Watch the 4-min trailer
    30 classes · 87+ hours · across 10 terms.
    The curriculum

    Ten terms. Thirty classes. Eighty-seven hours.

    A natural progression from absolute basics to portfolio-level work. Built from the best of traditional art curriculums worldwide, plus the classes Marc wished existed during his 20+ years in the industry.

    Total content
    87h 46m
    Classes
    30
    Terms
    10
    Format
    Stream or download · Lifetime access
    01Term
    6h 30m
    • Photoshop for Digital Production 1
      Intro to Photoshop, image editing tools and tablet setup.
    • Nude Figure Drawing
      Proportions of the human body from reference and imagination, with gesture drawing.
    • Perspective 1
      Convergence lines, vanishing points, the horizon, 1- and 2-point perspective.
    • Visual Communication 1
      How we see, perceive and store visual information.
    02Term
    9h 19m
    • Photoshop for Digital Production 2
      The most common vector and raster tools used by graphic designers and digital artists.
    • Anatomy 1
      The human head: a complete look at the anatomy of the face.
    • Perspective 2
      3-point, 4-point, 5-point perspective and atmospheric perspective.
    • Visual Communication 2
      In-depth look at all the elements of art.
    03Term
    11h 35m
    • ZBrush for Digital Production
      Intro to ZBrush / ZBrushCore: basic tools, features and essential sculpting techniques.
    • Anatomy 2
      A simplified human skeleton and the human torso along with all its muscles.
    • Clothed Figure Drawing
      Realistic fabric folds based on logic and observation of clothed human models.
    04Term
    8h 42m
    • Color & Light Theory 1
      Color theory, harmony and how to create good color palettes.
    • Anatomy 3
      The arms, legs, hands and feet, and how to draw them at any angle.
    • Film & Game Production Overview
      How modern CG film/VFX and game productions work, and the various art jobs involved.
    05Term
    13h 30m
    • Character Design
      Compelling character designs, from idea to sketch to final, the way it's done in the industry.
    • Nude Figure Sculpting
      Approaching figure sculpting in ZBrush (or traditional clay), from scratch to a polished sculpt.
    • Animal & Creature Drawing
      Animal anatomy across species, observation from life, and constructing creatures from imagination.
    06Term
    7h 52m
    • Color & Light Theory 2
      Color psychology, color temperature, the importance of grey, and 3-point lighting.
    • Composition & Storytelling
      Principles of art applied to composition and storytelling.
    • Mech Design
      Designing mechs/robots using 2 different techniques (2D/3D), start to finish.
    07Term
    6h 06m
    • Enhanced Learning
      How to learn faster and retain more information.
    • Physics of Materials
      Properties of materials important to artists, and how to better illustrate them.
    • Personal Project 1
      Begin work on the final project. Background story, characters and creatures for a new world.
    08Term
    10h 47m
    • Environment Design
      Fundamentals of environment design and how 3D can speed up the process.
    • Personal Project 2
      Continue the project. Explore new environments and get back on track with solid planning.
    • Props Design
      How to design awesome props for characters, environments and everything in-between.
    09Term
    9h 20m
    • Matte Painting
      Creating art for film using a combination of photo material and digital painting.
    • Introduction to Graphic Design
      Logo creation, typography and composition.
    • Personal Project 3
      The final class covering the project. Explore 4 new paintings.
    10Term
    4h 05m
    • Digital Painting
      Combining all the skills learned so far, create complete digital illustrations from scratch.
    Fin
    You made it
    Signed certificate
    of completion
    Student work · before & after

    This could be you in two years.

    Same artists. One piece from before they started, one from after the program. Nothing between them but time and the work.

    Vika
    @weirdowl7Creative Director
    Santiago
    @santovdrawsFreelance character illustrator
    Aisurin
    @aisurin1stFreelance artist
    Chris
    @darkercoreartFreelance illustrator
    Brett W.
    @brettwoodartFreelance Artist
    Tenacious Noodle
    Hobbyist
    AngryFluffy
    @angryfluffyHobbyist
    Alexandra C.
    @rae_cormiae_Hobbyist
    iProgress isn't linear and these students worked at different paces. Spans noted on each card are time between the two pieces, not how long the program "should" take. Used with permission.
    What you get
    1/3of students join as complete beginners1/6are working proseveryone else is somewhere in between

    Everything's in the box.

    Pay once, and the program is yours forever. Every class, all the assignments and bonus material, plus anything new added down the road.

    Private Discord community
    20,000+ members · 2,400 online now
    Drop into Discord and you're in a room with 20,000+ other motivated artists. Share work, swap feedback, participate in mini art contests and level-up together.
    Zero-Two2m
    Anyone got a moment? I'm in dire need of feedback on these gesture studies, what am I doing wrong?? It looks so amateur :(
    kohei.draws1m
    Not bad at all but I think it's mostly the feet that need more work. When the feet aren't properly grounded, the gesture often looks floaty. Here's a quick draw-over:
    sofia.studiojust now
    ^^ this. I think Kohei nailed it, it already looks much better with the edits. Great feedback 🔥
    Video files for all 30 classes
    Stream from your library or download for offline study.
    Assignments throughout the course
    Practice the techniques as you go, at your own pace.
    Weekly Study Companion (PDF)
    23-page guide that ties the curriculum together week by week.
    Bonus files & project assets
    Brushes, PSDs and drawing guides.
    Lifetime access · all updates
    Pay once. New classes and material added in the future are included.
    Signed certificate of completion
    Proof of your achievement once you finish all 10 terms.
    Subtitles
    Watch in your language.
    Subtitles for every class, in 6 languages. Quality varies by language and we're improving them continuously.
    🇬🇧
    EnglishEnglish
    🇫🇷
    FrançaisFrench
    🇯🇵
    日本語Japanese
    🇪🇸
    EspañolSpanish
    🇩🇪
    DeutschGerman
    🇮🇹
    ItalianoItalian
    Trusted by the studios you know
    ART School is in the training rotation at studios like these.
    Each of these studios has bought the program for some of their artists.
    Blizzard
    Nintendo
    DICE
    Ubisoft
    CD Projekt Red
    Square Enix
    Bethesda
    Riot Games
    Rockstar
    You do not need
    Prior art experience
    An art school degree
    Expensive gear
    A specific app
    The instructor

    Marc Brunet. 20+ years in the trenches.

    Marc Brunet
    Marc Brunet
    ex-Blizzard · Cubebrush founder

    "I've made hundreds of tutorials over the years. ART School is the one I always wanted to do — but never had the time… until I quit my industry job to dedicate myself to it! It's the project I'm the most proud of in my life so far."

    I studied curriculums from traditional art schools all over the world and took the best from each. Then I added the classes I wish I'd had during my 20+ years in the industry — including senior roles at Blizzard Entertainment, and work for Wacom, Clip Studio Paint, ImagineFX, and many more.

    The result is the only program of its kind online: 9+ years in the making, 30 classes across 10 terms, building naturally from the simplest fundamentals to the most advanced topics. A complete art education, from home.

    Years in industry
    20+
    In the making
    9+ yrs
    Students taught
    32,000+
    What the industry says

    Endorsed by industry legends at Epic Games, Valve, Riot Games.

    After 2 years (!) of insanely HARD WORK, my buddy Marc finally finished something that I consider to be hands down THE BEST "all-in-one" art class you could find for the price. His level of drive, research, dedication and quality is some of the most insane I've seen in the industry.
    Renaud Galand
    Renaud Galand
    Character Art Director · Riot Games
    Given the fact he is an amazing artist and Cubebrush is a fantastic platform, this new class is a must for those who want to learn from the best teacher out there!
    Fausto De Martini
    Fausto De Martini
    Senior Illustrator · Lightstorm Entertainment (Avatar Sequels)
    Check out my friend Marc Brunet's Art School project. This is an amazing amount of content for the price and any art student would be a fool not to look into it!
    Simon Fuchs
    Simon Fuchs
    Senior Artist · Valve
    I don't plug things lightly. Marc is one of the most meticulous artists I know and a great teacher. This program is absolutely amazing.
    Josh Singh
    Josh Singh
    Art Director · Epic Games
    From the students themselves

    Real students, real words. Pulled straight from the comments.

    Verbatim
    Lightly edited for length only. First names changed for privacy.
    Compared to art school
    Full Sail wanted to charge me 75 grand (yes, seventy-five thousand dollars) for four years at their school. That's 20g a year, minimum, and I would have had to move to Florida. Compared to that, this is one paycheck. BET.
    M
    Marcus
    Verified student
    On finally improving
    I've been endlessly trying to find a structured practice because no matter what I did, my skill level would stagnate and repeat. It's only recently that I've been rapidly improving, finally — after a year of useless practice. This structure saved me from hitting a bottleneck.
    D
    Devon
    Verified student
    From a design grad
    I have a BA in Graphic Design and worked through the first four terms of this program. I can say without a doubt these terms are absolutely worth it.
    P
    Priya
    Verified student
    On age & timing
    Man, I've been waiting for this since I was 14. I'm currently 23, but it's not too late. Thank you very much.
    A
    Andre
    Verified student
    For hobbyists
    Thank you for making art school that's actually affordable for people like me, who do this as a hobby and don't have ridiculous amounts of money.
    S
    Sam
    Verified student
    Practical, not fluff
    After being in an "art college" I'm excited to dive into one of these. Less fluff and more practical guidance for a fraction of the price.
    J
    Joshua
    Verified student
    4.9/5
    Average rating
    2,400+
    Reviews & comments
    32,000+
    Students enrolled
    Read more comments 
    What you'll need
    Probably gear you already own.
    Hardware
    Any drawing tablet
    or
    iPad with stylus
    Software
    PsPhotoshop
    CSClip Studio
    KrKrita
    PrProcreate
    or anything you already paint in.
    Pricing

    I priced it so you can actually afford it.

    Nine years of work for less than a single college textbook. One payment, no subscription, no upsells — the whole program plus every future update is yours.

    38% off · Limited time
    ART School · Self-learn
    $372
    $600You save $228

    One-time payment. Lifetime access to all 30 classes, every bonus, every future update I add. Priced in USD, because making it cheaper than a single college textbook is the whole point.

    Added · View cart
    Not sure yet? Try the ART School Trial first. Mentoring available via the Feedback Upgrade.
    Training a whole team?
    Everything included
    All 30 classes (87+ hours of video)
    Stream or download · lifetime access
    Assignments + Weekly Study Companion (PDF)
    Private Discord community
    Bonus files & project assets
    All future updates and additions free
    Subtitles in 6 languages (more in progress)
    Signed certificate of completion
    The conversation

    I answer questions, personally.

    2,923 messages and counting — questions, kind words, the occasional roast. I read them, reply to them, and take feedback to heart: half the curriculum updates come from threads exactly like these.

    Loading comments…
    Actively maintained

    The program keeps growing. Every update is free for you, forever.

    Apr 14, 2026subtitlesItalian subtitles completed, needs student feedback
    Mar 16, 2026subtitlesGerman subtitles completed, needs student feedback
    Mar 09, 2026subtitlesJapanese subtitles in progress · Term 1 complete
    Jan 26, 2026subtitlesSpanish subtitles completed
    Dec 18, 2025contentUpdated Perspective 1 class
    May 22, 2024majorAdded the Weekly Study Companion Guide (23 pages)
    Questions

    The questions I get asked the most.

    I'm a complete beginner with no prior drawing experience. Will this program work for me?
    Yes. ART School was built to be the resource Marc wished he had when starting out, with zero formal training and no idea where to begin. The program starts from absolute zero and walks every single step. Nothing is assumed.
    What software is required?
    Photoshop is what Marc uses, but any painting software works — Clip Studio, Procreate, Krita, etc. For the ZBrush class you can either skip it or use a trial. Software cost is never a barrier.
    If I purchase this, can I upgrade to the version with feedback later?
    Yes. You can grab the Feedback Upgrade any time after enrolling. It adds personal mentoring on top of the same program.
    Do I get a certificate after completing the program?
    Yes. Once you finish all 10 terms Marc sends you a signed certificate. It's not from an accredited school, but it's signed by the instructor and proof of the work you did.
    How do I enable the subtitles?
    The subtitle toggle is in the Cubebrush video player once you're logged in. Subtitles cover six languages currently: English, French, Japanese, Spanish, German, and Italian. New languages are added every few months.
    Join 32,000+ students

    The art education I wish existed when I was starting out.

    Nine years of work, twenty years of industry experience, all in one program. Pay once and ART School is yours forever. No subscription, no upsells, every future update included.

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