5 Game-Ready Realistic Characters – Fully Rigged with 100+ Blendshapes (FBX)
Overview
This pack includes 5 high-quality realistic game-ready characters designed for real-time applications such as games, cinematics, and interactive projects.
Each character is fully rigged and includes 100+ facial blendshapes for advanced expressive animation.
The models are optimized for performance while maintaining strong visual quality. All characters are modular, allowing clothing and specific parts to be removed or modified.
Provided in FBX format and compatible with Unity, Unreal Engine, Blender, Maya, and any software that supports FBX import.
What’s Included
• 5 unique realistic characters • Fully rigged skeleton (humanoid compatible) • 100+ facial blendshapes per character • Modular clothing pieces • Intact full base body under clothing • Mechanical arm variant (includes both mechanical and human arm options) • Clean topology optimized for real-time use • PBR textures (mix of 2K and 4K resolution) • Separate FBX file for each character
Bonus: Unity Ready Package Included
For Unity users, this pack also includes a fully configured Unity package:
• Pre-configured Unity project files • Advanced facial expression controller • Expression creation system using morph targets • Single-slider expression blending system • Eye and mouth joystick controllers (Vector2-based) • Eye bone + facial morph combined control system • Custom dual-texture shader (clean / dirty / blood variations) • Alpha-based mesh hiding options
Unity users can quickly integrate the characters into their project with the included setup.
Modularity Features
• Clothing pieces can be removed or replaced • Base body remains intact under outfits • Mechanical arm character includes both mechanical and human arm versions • Designed to support outfit customization workflows
This makes the pack flexible for developers who want to create variations or expand character wardrobes.
Technical Details
File Format: FBX
Rig: Custom humanoid-compatible rig
Blendshapes: 100+ facial morph targets per character
Polygon Count (Per Character Approximate): Total: ~111,000 triangles Body: ~17,000 triangles Hair: ~20,000+ triangles Individual clothing / accessories: ~5,000 – 10,000 triangles each
Vertex Count: ~81,000 vertices per character
Textures: PBR workflow (Base Color, Normal, Roughness, Metallic)
Texture Resolution: Combination of 2K and 4K textures
Scale: Real-world scale
Tested In: Unity (runtime render previews)
Compatible With: Unity Unreal Engine Blender Maya Any software supporting FBX import
Important Notes
• FBX files include mesh, rig, and blendshapes. • Textures are included in a separate folder inside the ZIP file. • Materials must be set up inside your target engine or software. • Unreal Engine users must enable “Import Morph Targets” during import.
Ideal For
• Indie game development • Real-time cinematics • NPC systems • Character prototyping • Animation practice
You will get 2 files
All files previously purchased will always be available for download in your Library
