cubebrush
Marketplace
    3ds Max
    Modeling
    Sculpting
    ZBrush
    Texturing
    Lighting
    Rendering
    Props
    Marmoset
    Substance Painter
    $20.0

    AAA Ancient Stone Brazier - Complete Modeling to Rendering Tutorial

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    Master the complete pipeline of creating high-quality, production-ready environment props for games. In this comprehensive tutorial, we will walk through the entire process of transforming a simple concept into a fully optimized, textured, and rendered AAA-quality game asset.

    Whether you want to level up your environment art skills, master edge-sculpting techniques, or understand modern workflows like UDIMs for game assets, this course has you covered.

    🚀 What You Will Learn:

    • Phase 1: Blockout & Base Modeling (3ds Max)
      • Establishing correct proportions and clean topology.
      • Preparing the base mesh for high-poly sculpting.
    • Phase 2: High-Poly Edge Sculpting (ZBrush)
      • Damaging and chipping stone edges for a realistic, weathered look.
      • Creating rich surface details that bake perfectly.
    • Phase 3: Low-Poly Optimization & UDIM Unwrapping (RizomUV)
      • Creating an optimized low-poly model ready for games.
      • Advanced unwrapping using UDIMs to maximize texture density and maintain crisp quality.
    • Phase 4: Baking & Texturing (Substance Painter)
      • Flawless high-to-low poly baking techniques.
      • Creating rich, story-driven stone and metal materials using smart materials and hand-crafted details.
    • Phase 5: Real-time Rendering (Marmoset Toolbag)
      • Setting up materials and importing textures.
      • Lighting setup, camera settings, and post-processing to create portfolio-ready renders.

    💻 Software Used:

    • 3ds Max (Modeling)
    • ZBrush (Sculpting)
    • RizomUV (Unwrapping)
    • Substance Painter (Baking & Texturing)
    • Marmoset Toolbag (Rendering)

    📢 Important Note Regarding the Videos:

    Please note that this is a non-voiced (no narration) tutorial. However, it is exceptionally easy to follow. To ensure a seamless learning experience, Spot on the Mouse and OSD (On-Screen Display) tools were used throughout the entire recording. Every single mouse click, shortcut, and keystroke is clearly visualized on the screen, allowing you to follow along with ease.

    📦 Inside the Pack:

    • Full step-by-step video tutorial (Complete process with zero skipped steps).
    • Final Low-Poly & High-Poly Assets.
    • Full Textures Folder.

    🌟 Level up your portfolio today! Learn the exact industry-standard workflows used by top studio environment artists.