cubebrush
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    Substance Painter
    Substance Designer
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    Substance Painter& Designer Erode-Dilate-more

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    For further demonstration of the nodes visit my post

    Morphological Operations that implemented with (diamond and square kernel) : Erode, Dilate, Closing and Opening operations can be processed on a binary image as if now. Might be updating with a round kernel. Erode/Dilate up to 32 Samples/Pixel. Supporting non-square textures.

    Erode - Erode along your mask

    Dilate - Dilate along your mask

    Closing - Closing a shape

    Opening - Opening a shape basically removing small noise around your shape